View full version: General Discussion
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  1. Cumbersome to refuel another fleet?
  2. Game very slow
  3. Figuring out ground unit failure
  4. Genetic Modification Questions
  5. Unrest and Ground Forces
  6. Short Time increments
  7. Manuall targeting with weapon systems...
  8. Puzzled about DPI scaling.
  9. Change numbers from comma to period?
  10. Maintenance on ships off planet
  11. The reservist-active approach
  12. Advice on dealing with enemy STOs
  13. Help with AAR
  14. The Serpent Swarm
  15. Why can't this ship transfer maintenance supplies?
  16. Ammo 0%, orbital station
  17. Issue with harvester ships
  18. Hit chance?
  19. Quick Questions Thread
  20. Missile range and missile end
  21. Extreme close range missile help
  22. How do you abuse NPR's?
  23. Tech Epochs
  24. Commonwealth of Earth Ranks
  25. Stuck in overhaul
  26. Is Conventional start innately harder?
  27. Population growth rate
  28. Keep the Economics Window in the background when time is advanced
  29. Can I help with Some Pixel Art?
  30. Escaping the 5 sec increment
  31. How to automate a fuel harvester?
  32. How to use FFD properly?
  33. How do I gift a ship to an NPR?
  34. Where in the world is Walmsley?
  35. Understanding CIWS and Fire Controls
  36. Civilian interstellar trade requirements?
  37. Thanks Steve!
  38. Lifeless Galaxies
  39. Have you ever lost (or were in the process of losing badly) past ...
  40. Naval Organization - Ship Status
  41. Neutral Race?
  42. TF ending movement order not to a selected location.
  43. Jump Shock Duration?
  44. Energy weapons and power requirements
  45. Lesson Learned Re: Failed Planetary Assaults
  46. Missiles and Launcher Sizes
  47. Communications established but no more developments
  48. Unusual character traits
  49. Requirement to make an STO unit?
  50. Sensor Buoy Missiles