View full version: General Discussion
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  1. Quick battle scenario
  2. Am I doing diplomacy wrong?
  3. Questions Not Worth Their Own Thread: C# Edition
  4. Is there any way to get fuel harvesters to balance fuel% between them?
  5. Anti-missile hit probability
  6. Geosurvey bouys not following waypoint/planet.
  7. Some opinions on initial settings, if you please
  8. Post Annihilation observations
  9. Changing ground unit templates
  10. Help interpreting species data?
  11. What's the challenge?
  12. Estimated hostile force infantry 3 but I can’t attack them
  13. Choosing planets to colonize
  14. Crazy Map
  15. Slowdown
  16. Something weird in research and production 1.12
  17. The moment you realised you screwed up a custom Race's home system
  18. Overhaul requirements?
  19. Quarternary with secondary orbiting @276b km and legrange point.
  20. why isn't my fleet refuelling? [nevermind figured it out]
  21. Increasing earth's population?
  22. Rank themes?
  23. About Starting Points
  24. Anyone know how close 1.12 may be?
  25. Academy Commander question
  26. Update on Progress (Post-release)
  27. Newsish player, looking for tutorials to get more knowledge on c sharp aurora
  28. Did you witness NPR vs NPR wars?
  29. Unique Rank Structures
  30. Using orbital habitats
  31. Tugs of war
  32. Production rate question.
  33. Feels Kind of Cheaty
  34. How to use Fuel Harvesting stations ?
  35. Slow play
  36. My issues with the officer system
  37. All you need is...minerals - Ultimate list of Minerals required (no quantities)
  38. Is diplomacy fixed by now?
  39. Are military space stations (star forts) feasible?
  40. What's Going On In Your Empire: C# Edition
  41. Maintanace Facilities
  42. Thank you RNG
  43. Salvager unable to salvage 2 ton wreck
  44. Aurora Dashboard
  45. Any terraforming calculator?
  46. About Orbital Habitats
  47. Mineral Tab
  48. User guide
  49. How do i clean the Events window?
  50. Military organization and maintenance