View full version: General Discussion
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  1. Can't unload cargo ((I have shuttle bay)
  2. Questions Not Worth Their Own Thread: C# Edition
  3. New player here wants to know how to defend colonies
  4. Jump Points
  5. What's Your Largest Empire?
  6. One mineral to rule them all, one mineral to find them
  7. Orbital Mining?
  8. Ancient Ruins
  9. Official 1.13 Hype Train Thread
  10. Ship Components as Cargo
  11. What's Going On In Your Empire: C# Edition
  12. Delete all NPR ships?
  13. Auto Assign FC not working
  14. Enemy Colony Ship
  15. Enemies don't pause when spotted for a second time?
  16. UI Icon Exchange
  17. how to build alien ships?
  18. Orbital habitats?...
  19. a new start
  20. Strange NPR
  21. Looking for Input on my next tutorial (Comprehensive Guide to Carrier Design)
  22. How to retreat?
  23. Anti-Missiles being wonky
  24. C# Meta compared to VB6
  25. Maintenance Life info not fully showing
  26. What is the point of Luxury Passenger Accommodation?
  27. Some beginner questions
  28. Upon what is the difficulty and size of NPRs based?
  29. PD guns and Final Defence range
  30. 3 Weapon Doctrines
  31. MOVED: Bug or extinction?
  32. Nprs expanding too much?
  33. Help figuring out an invasion disaster?
  34. Economics
  35. Galaxy map generation and graph cycles?
  36. New AAR and Story for 1.13
  37. Barbarians!
  38. Default TN Start: How do you like to use your instant research and build points?
  39. MOVED: How do Invaders work?
  40. MOVED: How do Invaders work?
  41. MOVED: How do Invaders work?
  42. How often you use DST stations?
  43. Colony Defenses
  44. What could cause an Orbital Miner over a planet before getting the tech?
  45. Aurora 1.5.1 Base Install
  46. Aurora C# 1.12.0 patch
  47. How to delete NPRs with step by step guide?
  48. Pickup failed: couldn't load None from celestial_body_name?
  49. Database File Type
  50. Is there an Auto-Save feature?