View full version: General Discussion
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  1. Aurora Oddities - Nuke repellent wall paint and 3d transnewtonium printers
  2. Question for folks who play multi-factor or multi-race
  3. Primitive Aliens?
  4. Tooth to Tail Ratio
  5. PPV Strats w/o high mineral use
  6. About Ground Formations.
  7. Spaceport questions
  8. How can one edit some Aurora data?
  9. Colony doesn't see it needs infrastructure
  10. Can't see colony
  11. Optimal Engine to Fuel Ratio
  12. Railgun vs Gauss on PD fighters, considering enemy ECM
  13. Aurora Mechanics Survey
  14. Estimated hostile force infantry 3 but I can’t attack them
  15. Civilian shipping lines sizes?
  16. Doctrine entirely based on 'ground' forces - is it possible?
  17. Realistic Re-Name for Resources
  18. Having Trouble with weapons not engaging.
  19. Calculating maint storage
  20. Is Tritanium too common?
  21. Insane idea looking for Feedback
  22. Research too fast?
  23. Ship / Fleet / GU / Fromation Expereince
  24. 1.14.0 - is this patch available???
  25. How to double click a component in ship design using screen reader
  26. Save sharing
  27. Human vs Human (Solo Playstyle)
  28. How / do you standardize ship names?
  29. Space HUB
  30. Opera GX - Forum Icons not loading
  31. Ship Design Rules of Thumb
  32. Does the forum have a dark mode?
  33. Has anyone Performed "Exterminatus" on a stubborn planet?
  34. Crazy Map
  35. Aurora Population Growth Rates
  36. Is my Fleet about Average?
  37. How do you make a ground survey team in C# Aurora?
  38. Missile-ssistance?
  39. Wow! Look at those Systems!
  40. Modding cargo size
  41. Common Ship Classes
  42. Game without missiles
  43. a new start
  44. Reduced size large caliber spinal lasers
  45. Looking for advice on setting up a challenging game
  46. errormessages
  47. Aurora C# Or Aurora Portable
  48. preview of a cool new setting
  49. Aurora not responding
  50. How do you transfer a Colony between two races?