View full version: General Discussion
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  1. Issue with Refueling
  2. Interesting Names
  3. Crisis in the Confederation - Aurora 2.0 multiplayer game
  4. AI Generated Aurora C# Patchnotes
  5. Diplomacy workaround
  6. It looks like when 1.14 comes out it won't be available in Russia
  7. Aurora Oddities - Nuke repellent wall paint and 3d transnewtonium printers
  8. Question for folks who play multi-factor or multi-race
  9. Primitive Aliens?
  10. Tooth to Tail Ratio
  11. PPV Strats w/o high mineral use
  12. About Ground Formations.
  13. Spaceport questions
  14. How can one edit some Aurora data?
  15. Colony doesn't see it needs infrastructure
  16. Can't see colony
  17. Optimal Engine to Fuel Ratio
  18. Railgun vs Gauss on PD fighters, considering enemy ECM
  19. Aurora Mechanics Survey
  20. Estimated hostile force infantry 3 but I can’t attack them
  21. Civilian shipping lines sizes?
  22. Doctrine entirely based on 'ground' forces - is it possible?
  23. Realistic Re-Name for Resources
  24. Having Trouble with weapons not engaging.
  25. Calculating maint storage
  26. Is Tritanium too common?
  27. Insane idea looking for Feedback
  28. Research too fast?
  29. Ship / Fleet / GU / Fromation Expereince
  30. 1.14.0 - is this patch available???
  31. How to double click a component in ship design using screen reader
  32. Save sharing
  33. Human vs Human (Solo Playstyle)
  34. How / do you standardize ship names?
  35. Space HUB
  36. Opera GX - Forum Icons not loading
  37. Ship Design Rules of Thumb
  38. Does the forum have a dark mode?
  39. Has anyone Performed "Exterminatus" on a stubborn planet?
  40. Crazy Map
  41. Aurora Population Growth Rates
  42. Is my Fleet about Average?
  43. How do you make a ground survey team in C# Aurora?
  44. Missile-ssistance?
  45. Wow! Look at those Systems!
  46. Modding cargo size
  47. Common Ship Classes
  48. Game without missiles
  49. a new start
  50. Reduced size large caliber spinal lasers