View full version: General Discussion
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  1. life support failure
  2. Why are we still calling it Aurora C#?
  3. Question on Ground Unit Armor
  4. Stopping auto turns with alien contact
  5. Getting Started
  6. Running Aurora C# on small screens
  7. Total Maintenance Capacity
  8. Ground Force Order of Battle.
  9. Building PDC's
  10. How to double check what version you're on?
  11. Listening stations & RnR
  12. Exploring ruins
  13. Combination Orders
  14. Auto generating NPRs
  15. How does one actually gene-mod?
  16. Well wishes, and a thank you.
  17. New ground combat
  18. And we shall call it "This land!"
  19. Gravitational Survey Sensors
  20. Hey Eric, can we have a Ground Design Board?
  21. Some thoughts on modding C# (no drama)
  22. Reasonable discussion about mods
  23. What's the deal with subfleets
  24. Whining clickbait post with extra salt.
  25. Dumb question...
  26. I'm torn
  27. Slowdown
  28. Science Officer?
  29. Enemy Ship Surrendiner, abnormal behavior
  30. New Ranks
  31. Promotions
  32. How to Fuel Transfer?
  33. Cant see the completion date.. too long
  34. How to get infinite screen to work
  35. Updating to 1.4 W/O DB Changes from 1.3
  36. Ground Force HQ Capacity
  37. Ship design
  38. Favorite Features
  39. Mercury Colony Cost
  40. Quill18 announcing C# and upcoming Let's Play
  41. Jump Gate Commercial ships
  42. Aurora is forcing me to study
  43. Year 5 NPR Arrival in Sol
  44. Why my Signature and Max repair are so ridicilously high?
  45. Minor Promotion Question
  46. Aurora.exe permission denied: Unable to delete or replace Aurora.exe
  47. Non-Sol start?
  48. The problem with 1440x900
  49. Ground Unit Component Renaming Added?
  50. Holy crap this is amazing