View full version: General Discussion
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  1. Total Maintenance Capacity
  2. Ground Force Order of Battle.
  3. Building PDC's
  4. How to double check what version you're on?
  5. Listening stations & RnR
  6. Exploring ruins
  7. Combination Orders
  8. Auto generating NPRs
  9. How does one actually gene-mod?
  10. Well wishes, and a thank you.
  11. New ground combat
  12. And we shall call it "This land!"
  13. Gravitational Survey Sensors
  14. Hey Eric, can we have a Ground Design Board?
  15. Some thoughts on modding C# (no drama)
  16. Reasonable discussion about mods
  17. What's the deal with subfleets
  18. Whining clickbait post with extra salt.
  19. Dumb question...
  20. I'm torn
  21. Slowdown
  22. Science Officer?
  23. Enemy Ship Surrendiner, abnormal behavior
  24. New Ranks
  25. Promotions
  26. How to Fuel Transfer?
  27. Cant see the completion date.. too long
  28. How to get infinite screen to work
  29. Updating to 1.4 W/O DB Changes from 1.3
  30. Ground Force HQ Capacity
  31. Ship design
  32. Favorite Features
  33. Mercury Colony Cost
  34. Quill18 announcing C# and upcoming Let's Play
  35. Jump Gate Commercial ships
  36. Aurora is forcing me to study
  37. Year 5 NPR Arrival in Sol
  38. Why my Signature and Max repair are so ridicilously high?
  39. Minor Promotion Question
  40. Aurora.exe permission denied: Unable to delete or replace Aurora.exe
  41. Non-Sol start?
  42. The problem with 1440x900
  43. Ground Unit Component Renaming Added?
  44. Holy crap this is amazing