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C# Mechanics
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crew numbers in C#
Jumping without a gate
Questions about MSP use at a maintenance module/facility.
Can we have VB6 missile behaviour back?
Surrendered Ships
Precursors missles
Aliens Translated my language in 6 days, is that right?
Do automated assignments work?
Asking for some advice on terraforming.
The Relative Merits of Railguns and Gauss Cannons
Spawn New Player Race Mid-Game
Advice on ground invasions
condensing civilian fleets
Way to check how many NPRs there actually are
Ground-based AA Fire. Question about efficiency of Light Anti-Aircraft.
Need help refueling fleet!
Ground Unit Hit Mod is Pointless?
Aurora C# unofficial manual
Need help in understanding refit cost
FFD rules correction for clarity
Ground Unit Armor
Auto Assign Fleet Commanders?
Hugh slowdown zooming in
Help with squadron jump
Catastrophic maintenance failures
Ground Unit Creation - Avoid Combat checkbox
Ancient Artifacts trade good
Civilian Grants
1.12.0 Changes List
Transporting maintenance supplies - am I missing something?
A Couple of Questions About Jumping
Military academies and leaders
Industry building to fast
Change Mineral Names?
Auto assign
NPR Spawn Distance
Slow but not glacial game speed
Transponders
Separation range of already developed two stage missile
Commercial Engines for Military Ships
Starting a new game however some of the 1.12 changes are juicy
Ground Surveys.
Ground survey and colonization questions.
Orbital Habitats and Installations
How to use fighter/bombers?
Range Modifier
Ammo for Gauss cannons
Diplomacy module
Tow-Stage Missile
Stay Until Loaded Order
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