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C# Mechanics
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Flag Bridge Rank Limitations
Terrain modifier
Parasite Maintenance Rules Clarification
Automated training
How to transfer ships between races
v1.13.0 Changes Discussion Thread
Colonize Luna
Ground combat airforce design?
Boarding combat so damn lethal
NPR too weak
Refit cost calculation
1.13.0 Changes List
Tuggin
Military academies names
Events colors export
'puter ground forces
Ruin Mechanics (We need you steve!)
Ancient Constructs not showing up in the economics screen on their tab
Tankers empty all fuel on colonies
Diplomatic ship
Colony Protectin
Conventional Warfare
How is albedo change calculated?
Replenishment Ship problem
Alien Artifacts
Civilian sector infastructure
Confused about MSP use
Ground unit upgrade
Change of displayed Range of Fire controls?
1.13 No Save Game Compatible?
Shipping lines
Commander Tactical skill
Occupation Strength
Component failures whist in Overhaul at Earth
Terraforming Station
Are bonuses from Admin hierarchy working?
Function 730 and 722 pop-up Errors
Tech stealing - just checking ;-)
Issues with game settings
Light Vehicles - When and why?
Fun mistake
Any way of making government offices?
Colliers
How can I transfer MSP from one fleet's supply ships to another?
Power Armor As Its Own Unit
Weapon damage patterns
Ground Force Command Structure
Diplomatic determinism
Field repairs using MSP are faster and cheaper than repairs in a yard
Paired Start NPRs
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