» C# Mechanics
View full version:
Field repairs using MSP are faster and cheaper than repairs in a yard
1.13.0 Changes List
Paired Start NPRs
v1.13.0 Changes Discussion Thread
v1.12.0 Changes Discussion Thread
Time increment Adjustment
Alien Interrogation & Autopsy
Changing the size of some ship components (DB edit)
Buoys not following bodies, bug or feature?
Light Vehicles - When and why?
Defeating AMM Spam
Question About 1.12 Ground Unit Replacement Mechanic
I thought asteroids were only with LG
Making a body surveyed
Ground Unit Size
Using independent Support Formations.
Passives: EM vs Thermal, which is better for what situation?
Managing Ground Support Fighters
crew numbers in C#
Jumping without a gate
Questions about MSP use at a maintenance module/facility.
Can we have VB6 missile behaviour back?
Aliens Translated my language in 6 days, is that right?
Do automated assignments work?
Asking for some advice on terraforming.
The Relative Merits of Railguns and Gauss Cannons
Spawn New Player Race Mid-Game
Advice on ground invasions
condensing civilian fleets
Way to check how many NPRs there actually are
Ground-based AA Fire. Question about efficiency of Light Anti-Aircraft.
Need help refueling fleet!
C# Aurora Changes List v1.12 / Table of Contents
Ground Unit Hit Mod is Pointless?
Aurora C# unofficial manual
Need help in understanding refit cost
FFD rules correction for clarity
Ground Unit Armor
Auto Assign Fleet Commanders?
Hugh slowdown zooming in
Help with squadron jump
Catastrophic maintenance failures
Ground Unit Creation - Avoid Combat checkbox
Ancient Artifacts trade good
It appears that you have not registered with
. To register, please click here...
SMF SEO-Sitemap by