View full version: C# Mechanics
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  1. Non-TN NPR's
  2. Set Speed?
  3. Tactical bonus
  4. Discovering random NPRs
  5. Orbital Habitats
  6. Question about tugging stations
  7. Destroyed by Life Support Failure?
  8. How to Scrap a ship?
  9. Resupply Ground Forces?
  10. Free research?
  11. Loading troops on to transport
  12. GU HQs
  13. v1.9.3 Changes List
  14. Finding hidden JPs
  15. System numbers
  16. Using alien technology
  17. Saving Medals and conditions
  18. Active Sensors: Where to turn on?
  19. Fleet Training
  20. Combat help.
  21. Stuck in 5 sec increments
  22. 5 sec increments
  23. Environment cost
  24. Combat issues
  25. Anti Ship Mines
  26. Automated Medal Awards
  27. Geoteam ground survey
  28. Best Greenhouse Gas
  29. Manual Fuel Transfer
  30. Repeat fleet orders X times?
  31. How to add ships in SM mode?
  32. Subsidizing civilian sector?
  33. Screen Resolution Advices
  34. Ground Unit Police Strength in C#
  35. Xenoarchaeology and Construction
  36. How to prevent ships from commit suiciding
  37. How to Assign Mothership
  38. SpaceMaster - Add Maintenance
  39. v1.9.0 Changes [1.9.0]
  40. NPR difficulty modifier and universal settings
  41. Sorium Harvesting Station
  42. Ground Combat Formation "Refit"
  43. Minerals
  44. Combined Geo and Grav Survey Crafts
  45. Ship Maintenance Theory
  46. Jumping
  47. How to jumpstart civilan ships
  48. Help with Xenoarcheology please
  49. Resupplying
  50. Atmosphere Fighters