View full version: General Discussion
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  1. Just have to say
  2. Damaged Vessels
  3. Mars Military Protection
  4. MSP and repair
  5. Deleting NPR fleets
  6. Planetary Defense Space Station
  7. Appreciation and Introduction
  8. Negative Mass Driver numbers
  9. Screen resolution - 1366x768 and others
  10. Couple of questions by me, but confused
  11. What's wrong with this picture?
  12. 1,9 patch
  13. Shipyard question
  14. # of Jump Points in 1 System
  15. Invasion Advice Needed
  16. Invading alien worlds
  17. Protection / How to?
  18. Deleting a fleet
  19. Refitting ships as intended?
  20. Diplomacy Issue
  21. Event question
  22. How do you use sub-fleets?
  23. How commander priority works
  24. Problem with tankers, picture included
  25. Parsing Decimal Separators
  26. Reducing Micro - Suggestions or something i might have missed!
  27. Setting Support elements
  28. Research project question
  29. Introducing a new member
  30. Survay Fleet
  31. Comets
  32. Timeline on Genetic Modification Re-Implementation
  33. 1.8.0 How to attach waypoints to a planet
  34. Set Hostile?
  35. Text System View?
  36. Why isn't this breathable?
  37. Questions
  38. "Obsolete" checkbox does not show for me
  39. How conquest works
  40. Potential Detection Bug
  41. General Fleet Resupply
  42. Hide info of friendly ships?
  43. How to create Xenoarcheologist Teams in C# Aurora?
  44. Dead End Map
  45. Ruined Settlements and Alien Installations
  46. Maintenance Facilities Capacity
  47. Suicidal scientists
  48. Refueling Fleets?
  49. Medals
  50. Is there any way to remove civilian ships from ship selection context menu?