View full version: General Discussion
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  1. Dealing with aether rifts
  2. Galactic map
  3. Cumbersome to refuel another fleet?
  4. Game very slow
  5. Figuring out ground unit failure
  6. Genetic Modification Questions
  7. Unrest and Ground Forces
  8. Short Time increments
  9. Manuall targeting with weapon systems...
  10. Puzzled about DPI scaling.
  11. Change numbers from comma to period?
  12. Maintenance on ships off planet
  13. The reservist-active approach
  14. Advice on dealing with enemy STOs
  15. Help with AAR
  16. The Serpent Swarm
  17. Why can't this ship transfer maintenance supplies?
  18. Ammo 0%, orbital station
  19. Issue with harvester ships
  20. Hit chance?
  21. Quick Questions Thread
  22. Missile range and missile end
  23. Extreme close range missile help
  24. How do you abuse NPR's?
  25. Tech Epochs
  26. Commonwealth of Earth Ranks
  27. Stuck in overhaul
  28. Is Conventional start innately harder?
  29. Population growth rate
  30. Keep the Economics Window in the background when time is advanced
  31. Can I help with Some Pixel Art?
  32. Escaping the 5 sec increment
  33. How to automate a fuel harvester?
  34. How to use FFD properly?
  35. How do I gift a ship to an NPR?
  36. Where in the world is Walmsley?
  37. Understanding CIWS and Fire Controls
  38. Civilian interstellar trade requirements?
  39. Thanks Steve!
  40. Lifeless Galaxies
  41. Have you ever lost (or were in the process of losing badly) past ...
  42. Naval Organization - Ship Status
  43. Neutral Race?
  44. TF ending movement order not to a selected location.
  45. Jump Shock Duration?
  46. Energy weapons and power requirements
  47. Lesson Learned Re: Failed Planetary Assaults
  48. Missiles and Launcher Sizes
  49. Communications established but no more developments
  50. Unusual character traits