View full version: General Discussion
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  1. Military organization and maintenance
  2. Ground Construction as Construction Factories
  3. NPR Homeworld with no ground troops
  4. Static vs Mobile Ground Units
  5. Ground Unit Formations
  6. MSP vs Missile size
  7. Lost Homeworld, no Civilians?
  8. Ground Combat - Need help
  9. What’s next for Aurora now?
  10. Upgrading Ground Units
  11. No civilian shiplines
  12. Missle fire control
  13. Suggestions for a fresh campaign?
  14. Ground Capabilities Question
  15. Ship design question
  16. AI sitting huge fleets at jump points
  17. In-space maintenance resupply?
  18. Carrier Operations Problem
  19. Dealing with aether rifts
  20. Galactic map
  21. Cumbersome to refuel another fleet?
  22. Game very slow
  23. Figuring out ground unit failure
  24. Genetic Modification Questions
  25. Unrest and Ground Forces
  26. Short Time increments
  27. Manuall targeting with weapon systems...
  28. Puzzled about DPI scaling.
  29. Change numbers from comma to period?
  30. Maintenance on ships off planet
  31. The reservist-active approach
  32. Advice on dealing with enemy STOs
  33. Help with AAR
  34. The Serpent Swarm
  35. Why can't this ship transfer maintenance supplies?
  36. Ammo 0%, orbital station
  37. Issue with harvester ships
  38. Hit chance?
  39. Quick Questions Thread
  40. Missile range and missile end
  41. Extreme close range missile help
  42. How do you abuse NPR's?
  43. Tech Epochs
  44. Commonwealth of Earth Ranks
  45. Stuck in overhaul
  46. Is Conventional start innately harder?
  47. Population growth rate
  48. Keep the Economics Window in the background when time is advanced
  49. Can I help with Some Pixel Art?
  50. How to automate a fuel harvester?