View full version: General Discussion
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  1. Planetary Protection Value
  2. Thoughts On Campaign Length?
  3. There are bats in my belfry... and Magician on my bridge.
  4. Is diplomacy fixed yet?
  5. Drop Pod Transports
  6. Are fleet training Admins worth it?
  7. Has anyone had an NPR *not* refuse to communicate with them yet?
  8. Two possible utility programs for C#
  9. Space song!
  10. Bug, or? Also, Questions and Concerns on Micro Management
  11. How to undock from carrier in deep space?
  12. Adding Ship Class descriptions?
  13. What's the boiling point of Aestusium?
  14. Ground Based Geosurvey question
  15. WOW!
  16. Sensor Buoy
  17. Guide: Labeling the galaxy and your armies; special symbols in Aurora
  18. Mineral seartch
  19. Events Window QOL
  20. Fuel equalisation
  21. Quick video on how we play Aurora as a blind person. Thanks steve!
  22. Grav survay
  23. date not showing
  24. Creating ships via SM ?
  25. Fleet Movement Orders
  26. No more "Excellent officer"?
  27. life support failure
  28. Why are we still calling it Aurora C#?
  29. Question on Ground Unit Armor
  30. Stopping auto turns with alien contact
  31. Getting Started
  32. Running Aurora C# on small screens
  33. Total Maintenance Capacity
  34. Ground Force Order of Battle.
  35. Building PDC's
  36. How to double check what version you're on?
  37. Listening stations & RnR
  38. Exploring ruins
  39. Combination Orders
  40. Auto generating NPRs
  41. How does one actually gene-mod?
  42. Well wishes, and a thank you.
  43. New ground combat
  44. And we shall call it "This land!"
  45. Gravitational Survey Sensors
  46. Hey Eric, can we have a Ground Design Board?
  47. Some thoughts on modding C# (no drama)
  48. Reasonable discussion about mods
  49. What's the deal with subfleets
  50. Whining clickbait post with extra salt.