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VB6 Mechanics
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Jump Point Generation
Recovering installations from ruins
The Galaxy Map, and Force Directed Graphs
Getting a jump point to a particular system (possible spoilers)
Conventional Geosurvey missile
"The end of everything" studies
X-Ray Laser Warheads
Waypoints and missile swarms
Do ships ever surrender? Other than boarding combat...
Multiple Salvagers not additive?
Number of Civilian Shipping Lines
Question about Hulls
Dismissed Officers
one crew gaining TF training slower than the rest?
Large ships in PDC's
Multiple team espionage?
Self-only Jump Engines ?
Missiles Reengaging?
Prisoners of War and foreign populations/officers
Possible to set manually creatd NPRs to hostile to everybody?
Underground excavations
Performance impact of construction cycle time?
Lost Window...
Exploit involving crew grade.
How move or scrap a PDC?
Detecting PDC's
Engineering a rebellion on Eris?
Help: I'm out of fuel, but I can't increment time more than 8 hours
Scientist Clear Spec
Rescuing Survivors
Truce Clock
What influences task force training?
Shipyards able to produce multiple designs?
Minimum RPs for NPRs?
Greetings message v6.43
Request for the Designer Mode Password
Staff Officer Boni Effects on C.O. of Ships
Planets Extremely Close to Stars
Event Log question
Scientist specialisation question
Flight Crew question
Quickly unassigning ships >500 tons
Beam Fire Controls
Formula fuel consumption
System 0
Can I change the diplomatic status of my player Race with an NPR
NPR
NPR Team button
Issues with flags
Active sensors
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