View full version: Mechanics
« 1 2 3 4 5 6 7 8 9 10 11 12 13 14 »
  1. Narrowband Active Sensors
  2. Jump gate construction failed
  3. Guided Missiles and Mines
  4. Box launcher reload time
  5. Designing own engines and components?
  6. Change task force of a task group
  7. Box launcher
  8. Deck Crew Bonus
  9. how to remove a ship?
  10. Mines and detonations
  11. Selecting Administrators
  12. ECM question
  13. Mesons and Microwaves
  14. Stuck in a loop
  15. Generation chance tweaked in 5.20 or should I buy a lottery ticket?
  16. Planetary bombardment vs ruins
  17. TF training for PDC-based fighters?
  18. Will NPRs invade?
  19. Fighter and FAC maintenance
  20. [RESEARCH/F2 windows]
  21. Combat Modules
  22. Local Gen chance and spread broken?
  23. NPR Interruptions
  24. Race Relations
  25. New Commander Name Themes for v5.20
  26. Landing on Planets
  27. Crew losses
  28. Compressed Fuel Storage System
  29. Create a Jump point to another system?
  30. Small modification to Ground Combat mechanics
  31. Mothball 5.14
  32. Crew grades
  33. Reserve Mineral Levels
  34. New race Generation?
  35. How Strange r the Steve's Evil Mind? read..
  36. Planetary raid like in Starship Troopers
  37. Ammo Management tab for Ship Window
  38. Buoy Mechanics
  39. How to make a multiplayer game?
  40. Creation of New Species though Genetic Modification
  41. Themes
  42. Selecting Real Stars Systems for Exploration
  43. Offensive mass drivers
  44. Automated Turn Interupt
  45. Assault Shuttle and 140 shuttle to command..
  46. Ground Forces: Transportation, New units, Boarding Combat
  47. Self-correction for Yoyo Bugs in v5.20
  48. Are you serious?
  49. Re-arming Fighters
  50. AI & New Game Set-Up