View full version: Mechanics
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  1. Shutting Down Sections of Industry
  2. SM Message about alien fleets/colonies
  3. Missile Question
  4. FC-Sensor Resolution
  5. Allied Jump Ships
  6. Espionage Teams
  7. Order Delays and Formation Keeping
  8. Banned Planets
  9. Additions to Ground Combat
  10. Putting Fleets in Higher Orbits
  11. Parasite Ships and Squadron Organization
  12. Civilian Ships
  13. Automatic naming for Sol
  14. Hidden PDCs
  15. 'Repairing' Installations After Planetary Bombardment
  16. Enhanced Radiation Warheads
  17. Comments on Armor and Gauss/rail guns
  18. Spanish Name Theme
  19. Nebulas
  20. Multiple Commander Name Themes
  21. Faster Construction for Larger Ships
  22. New Maintenance and Damage Control Rules
  23. Galactic Map Question
  24. Tactical Intelligence Window
  25. Task Force Training Question
  26. 3.0 New Items
  27. Engineers
  28. Lagrange Points and Intra-system Jumps
  29. Precursor ruins and abandoned factories
  30. Transponders
  31. Tech Data added to Tactical Intelligence window
  32. Specialized Game Setups
  33. Missile Theory
  34. Ship yards/Slipways
  35. New Functionality
  36. Missile Agility
  37. System Generation
  38. Wrecks and Sensors
  39. Methane Breathers
  40. Public Affairs Officers
  41. Gauss Cannon
  42. Stockpiles and Mineral deliveries
  43. Weapon mixes
  44. New Armour System
  45. Race types
  46. Ver 2.0 conquest
  47. New Missile Combat Rules
  48. Crews
  49. Jump "escort" Ships
  50. Parasite ships