View full version: Mechanics
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  1. Changes to Selection of Civilian Ship Classes
  2. Tech Compare Window
  3. Shutting Down Sections of Industry
  4. SM Message about alien fleets/colonies
  5. Missile Question
  6. FC-Sensor Resolution
  7. Allied Jump Ships
  8. Espionage Teams
  9. Order Delays and Formation Keeping
  10. Banned Planets
  11. Additions to Ground Combat
  12. Putting Fleets in Higher Orbits
  13. Parasite Ships and Squadron Organization
  14. Civilian Ships
  15. Automatic naming for Sol
  16. Hidden PDCs
  17. 'Repairing' Installations After Planetary Bombardment
  18. Enhanced Radiation Warheads
  19. Comments on Armor and Gauss/rail guns
  20. Spanish Name Theme
  21. Nebulas
  22. Multiple Commander Name Themes
  23. Faster Construction for Larger Ships
  24. New Maintenance and Damage Control Rules
  25. Galactic Map Question
  26. Tactical Intelligence Window
  27. Task Force Training Question
  28. 3.0 New Items
  29. Engineers
  30. Lagrange Points and Intra-system Jumps
  31. Precursor ruins and abandoned factories
  32. Transponders
  33. Tech Data added to Tactical Intelligence window
  34. Specialized Game Setups
  35. Missile Theory
  36. Ship yards/Slipways
  37. New Functionality
  38. Missile Agility
  39. System Generation
  40. Wrecks and Sensors
  41. Methane Breathers
  42. Public Affairs Officers
  43. Gauss Cannon
  44. Stockpiles and Mineral deliveries
  45. Weapon mixes
  46. New Armour System
  47. Race types
  48. Ver 2.0 conquest
  49. New Missile Combat Rules
  50. Crews