View full version: Mechanics
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  1. Gauss Cannon
  2. Stockpiles and Mineral deliveries
  3. Weapon mixes
  4. New Armour System
  5. Race types
  6. Ver 2.0 conquest
  7. New Missile Combat Rules
  8. Crews
  9. Jump "escort" Ships
  10. Parasite ships
  11. Diplomacy Rules
  12. Change to Active Sensors
  13. Post-transit Sensors/Firing Delays
  14. Targeting and Detection
  15. Asteroid mining?
  16. Powerplants; size , number and efficency
  17. Meson Questions
  18. Tractors?
  19. Trans Newtonian Elements
  20. Proposed Changes to Fighters
  21. Change to fuel consumption
  22. Resolution 0 mode for Active Sensors
  23. Multiple-jump Conditional Orders
  24. Colony Essentials
  25. N00b question #2
  26. Advanced Versions
  27. Names
  28. Changes to Tactical Intelligence + Tech Points from Scanning
  29. Obsolete Missiles
  30. Editing of planetary atmosphere?
  31. High Power Microwaves
  32. Changing viewing race in System Map view
  33. An Aurora Discussion for the new year
  34. A question about Political Stability
  35. Update to Planetary Bombardment
  36. Secondary mode for Active Sensors
  37. Change to GPD and EM sensors
  38. Active Scanners
  39. Automatic Commander Assignment
  40. Economic cost of Fighters and Missles
  41. Getting Started With Aurora
  42. PDC refits?
  43. Subject
  44. Conditional combat orders?
  45. Initial OOB??
  46. Arms Makers
  47. American Shipyard Names
  48. Unrest
  49. Task Force commanders and their Staff
  50. Tractors II