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"Nationalizing" civilian mining colonies?
A question with the sequence of play.
Task Force and survey ships
Black Holes in v5.50
Changing Titan's base temperature.
Change for v5.50
Mineral reserves/mining maintenence
Can't build ships.
What determines if a NPR is hostile on first contact?
Atmospheric pressures affecting colonists.
Version 3.1 Ruins Question
Defense stations at Jump Points
Loading units with missiles
Pre T-N colonizing
Firing missiles at a way-point
freighter orders for transporting automated mines
One planet war
Missiles, Fire Controls and Multiple Targets
Laser and Missile Reload
New Carrier orders for v5.30
Conquering a Population
Ships with no life support
How to put Water on planets?
Does anybody know the exact formula for population growth?
Do generated NPRs ever start with colonies outside their home system?
A few questions about precursors
Starting tech question
Sorium for all....
Change Log for v5.40 Discussion
Change Log for v5.42
Change Log for v5.40
PD modes and independent guidance
Civilian freight oddity
Civilian Shipping: Mechanics and Incentives?
Missile Agility... negative values allowed?... !!!
I've been reading the wiki, it's been mentioning multiplayer?
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