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With the new Missile Engine system, I had questions about design.
Missile detection range
Is there a way to revover my Shipyard TG?
Is there any way to stop my civilans from snatching up all my infrastructure?
Regarding ship size/speed/Thermal signature and detection
CIWS
Slowed due to damage
Time Advancement buttons with mis-matching increments
Ground Force Officer Ranks
Service industries population fraction
Astroid mining ships.
"Low fuel" event interrupts auto turns : how to turn off the interruption ?
Mass Driver Help
"Close to maximum range and open fire"
Whipping civ's into obedience
Civilian Shipping Gone Wild!
Officer Auto Assign questions
Some questions on Deployment Time
Changing fonts?
Reset ship name list?
Jump transit effects
How to use sensor buoys
New Game: Scientist Set Up
Retrieving a survey team from a civilian ship
Automatic officer assignment
Bug Or Badass?
Print out a mineral report
sadic or useless NPR ship
Deep space tracking
Crippling maintenance costs
Help with Turrets
Few Questions
quick AMM question
Limits to civilian transport?
Help with fighters
Another Shipping Question
How do I transport Terraformer Installations?
Contact recognition 101
Rollback advice
Auto-Assign Question
Damage mechanics
New user question - refuelling
Orbital fire
Early Military
Transporting Missiles
Terraforming numbers
Ships and Time
Shipbuilding speed
Noobs and officers
Removing a colony?
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