View full version: The Academy
  1. Renaming a Missile Design - How?
  2. Sound
  3. Laser range and ship speed
  4. Ship design rule of thumb?
  5. Why do I get Yellow? An exo-Aurora Windows question
  6. nobody wants to work in terraforming installment
  7. civilian shipping and nebula's?
  8. Small Cratt ECM
  9. Civilian Company Technology?
  10. constructing ship components.
  11. Spacemaster Race needed?
  12. Red Box at the Jump point I entered through? Existing Jump Gate?
  13. Question about geology teams.
  14. Rename a Faction?
  15. Military Vs Commercial Jump Drives
  16. Deployment/Morale Reporting
  17. Newbie Question - First Jump Point plans
  18. I can't make sense of the range in individual unit details.
  19. Help with buoys/missiles
  20. Geological Survey Team
  21. Newbie question - Transporting troops
  22. Fleet Headquarters staff
  23. Order of the bodies listed - Minerals sidebar on the system map?
  24. Fuel Consumption depending on ship speed?
  25. TCS help
  26. Multiple NPR's Generated in the Same System
  27. System Map Sensor Controls - What does THAT knob do?
  28. Can someone brief me on POWS?
  29. Windows too big.
  30. Newbie Question - Skill Increases
  31. Fuel Harvester
  32. Newbie Question - Time advances and Research Accrual
  33. All that different kind of "laser" weapons... why?
  34. damage component, command modules and etc
  35. How can I tap into Civilian Fuel Production?
  36. Firing Researchers - Worthwhile? (Is there any value to ever firing anyone?)
  37. Bug Pre-Reporting
  38. Newbie Question on what causes interrupts
  39. Game Details Window Vs. Create New Game Window
  40. Galaxy Map lining
  41. Boarding & diplomacy
  42. Geologic Survey Teams - what's the best way?
  43. Ruins when to send in the troops
  44. Frequent refueling?
  45. Couple of mechanics questions
  46. Is it possible to player designate which events generate interupts?
  47. How to find your first aliens?
  48. Sectors
  49. Survey Team - What am I doing wrong
  50. Refueling Ships