View full version: The Academy
  1. Salvager?
  2. Loading ordnances
  3. New player with some questions
  4. Some questions
  5. A small but annoying problem
  6. NPR Opponents
  7. Jump Point Survey Locations
  8. Finding new Solar Systems
  9. A useful Cloak Cruiser
  10. Fighter cockpits
  11. Will my design work?
  12. Freighter problem
  13. New armor and shipyards
  14. Ship size vs building time
  15. Back Up Your Save File, People
  16. Missile design and research
  17. Task Forces, Task Groups, and uses for same
  18. Combat practice
  19. How do normal games go? and other questions1)
  20. Blind Newbie AAR
  21. NPR Generation
  22. Some testing
  23. "safe" comets
  24. Medals, Design and Use?
  25. Jump gates versus Jump ships.
  26. Tugs
  27. An idiot's guide to bringing Aurora up to date
  28. Absorption Shields
  29. Planetary numbers out of sequence?
  30. What the HECK is he doing?
  31. Assembling a PDC
  32. No more jump points!
  33. Trade Routes, how do you do it?
  34. greenhouse factor
  35. Trans-Newtonian Start Economy and senors
  36. Scrapping Fighters?
  37. NPR Behaviour
  38. Missing Precursors
  39. Aurora and the blind newbie
  40. Do you get more scientists?
  41. Is There an Effective use to Beam Weapons?
  42. Research Strategies
  43. Turret
  44. Keeping Control!!!!
  45. A question about NPR trade and diplomacy
  46. My Newbie AAR
  47. Deleting an Empire
  48. Teams?
  49. Enemy Missiles
  50. New System Exploration