View full version: The Academy
  1. Message filtering and message interuption
  2. Moving Task Groups into new Task Forces?
  3. Fuel Harvesting
  4. Boarding
  5. Missile-less fleet doctrine?
  6. Active Sensors and Fire Controls
  7. Contact situations
  8. Attacking multiple targets
  9. carriers in carriers
  10. forum text colours
  11. Civilian companies not moving genetically modified colonists?
  12. Questions on shields
  13. Federal News Network
  14. Base species characteristics?
  15. Recon Drones & Missiles v Fighters.
  16. FAC question
  17. Are grade points this powerful?
  18. Question about fuel rigs
  19. Fleet training
  20. maintenance / overhaul not working on sattelites
  21. Why won't my garrison unit garrison?
  22. Fighters ran out of fuel
  23. Changes In 5.20
  24. Civilian shipping
  25. jumpgate construction modules
  26. Question about multi-stage missiles
  27. What does damage control use?
  28. free gifts between player races, not player-controlled
  29. reloading and refueling from carrier question
  30. Erm.. Help? (groundforces and colony vanished mysteriously)
  31. Armoured Fuel Bunkers, anyone have a use for um?
  32. Can someone tell me...
  33. Discrepancy when transferring scientist to other race
  34. conflicting intellicgence
  35. Is there any way to remove a colony from a location?
  36. Fighter Orders
  37. Are these a pair of decent PDC?
  38. New warhead researched, must I design new missiles?
  39. Some questions on Gauss cannons
  40. How to establish full communications
  41. Do jumpgates require minerals to build?
  42. Need a full missile explination
  43. activate transponder
  44. Some questions on PDCs
  45. Why does an active scanner have a passive component?
  46. Survey vessels and passive sensors
  47. Problem building fighters
  48. Luxury liners don't need cargo handling?
  49. No Sorium in gas giants
  50. question about geosurvey team