View full version: The Academy
  1. Empty Galaxy
  2. questions about fighters (old "how crew requirement is calculated?")
  3. Identification of spoiler races
  4. Identifying the correct system to time bubble
  5. Repairing Armor
  6. Help with mineral distribution for colonies
  7. Newbie question: What is hyperdrive?
  8. Automated mine limits?
  9. New player questions
  10. Best way to organize a survey fleet?
  11. Top Tech Tips for newbies?
  12. Should I continue this game?
  13. Infrastructure as trade good?
  14. Redirect or Self-destruct Missile Salvos
  15. Ground units
  16. Colonies after ground combat
  17. Galaxy map question
  18. Music doesn't work
  19. Space-time bubbles
  20. Damage control/repairs without engineering sections?
  21. Event log text file
  22. Passive thermal detection of missiles
  23. enemy in system
  24. A few simple questions.
  25. Danger Close - Boarding under fire (also Engineering Brigades)
  26. Annoying interrupts
  27. Mine Deployment Via Drone issue
  28. Beginner war questions
  29. Beginner questions
  30. Officer Holder
  31. Active Sensor Design tutorial
  32. Godd fiction story to learn from?
  33. Hitting the sun
  34. NPR Tech level on conventional start? Or . . . something?
  35. Firecontrols and targets
  36. Targetting ship design to specific rank of officer
  37. How large is my shortfall of minerals?
  38. Restricting civilian traffic
  39. Neutral NPRs?
  40. Wimps!
  41. 1 Day Increments Broken?
  42. LP Jump Problems
  43. How I Multifaction start?
  44. Do civilians build jump-capable ships?
  45. Damage Control - Question on how fast it repairs
  46. Game Slowdown / Black Holes
  47. Galactic Map controls
  48. First Contact pointers
  49. Non-Sol Start
  50. Moving Task Groups into different Task Forces.