View full version: The Academy
  1. questions about fighters (old "how crew requirement is calculated?")
  2. Identification of spoiler races
  3. Identifying the correct system to time bubble
  4. Repairing Armor
  5. Help with mineral distribution for colonies
  6. Newbie question: What is hyperdrive?
  7. Automated mine limits?
  8. New player questions
  9. Best way to organize a survey fleet?
  10. Top Tech Tips for newbies?
  11. Should I continue this game?
  12. Infrastructure as trade good?
  13. Redirect or Self-destruct Missile Salvos
  14. Ground units
  15. Colonies after ground combat
  16. Galaxy map question
  17. Music doesn't work
  18. Space-time bubbles
  19. Damage control/repairs without engineering sections?
  20. Event log text file
  21. Passive thermal detection of missiles
  22. enemy in system
  23. A few simple questions.
  24. Danger Close - Boarding under fire (also Engineering Brigades)
  25. Annoying interrupts
  26. Mine Deployment Via Drone issue
  27. Beginner war questions
  28. Beginner questions
  29. Officer Holder
  30. Active Sensor Design tutorial
  31. Godd fiction story to learn from?
  32. Hitting the sun
  33. NPR Tech level on conventional start? Or . . . something?
  34. Firecontrols and targets
  35. Targetting ship design to specific rank of officer
  36. How large is my shortfall of minerals?
  37. Restricting civilian traffic
  38. Neutral NPRs?
  39. Wimps!
  40. 1 Day Increments Broken?
  41. LP Jump Problems
  42. How I Multifaction start?
  43. Do civilians build jump-capable ships?
  44. Damage Control - Question on how fast it repairs
  45. Game Slowdown / Black Holes
  46. Galactic Map controls
  47. First Contact pointers
  48. Non-Sol Start
  49. Moving Task Groups into different Task Forces.
  50. How long is the fire delay after a standard Jump Gate transition?