View full version: The Academy
  1. Noob spec questions
  2. How to build a missile ship walkthrough of sorts - draft
  3. Those rotten...
  4. Noob colonizing question
  5. The effects of transit
  6. Mass Driver Questions
  7. Maintain separation
  8. Research LAb
  9. Game slowdown
  10. Mine target acquisition
  11. Fighter bases PDC Anchoring
  12. Defense Bases under the new Morale/Shore Leave rules
  13. Shore leave orders?
  14. Civilian Contracts, failed to load installation...
  15. Fuel question
  16. Satisfying the Requested Protection Level
  17. Purpose to building ship components
  18. What does the Armour pulldown on a Magazine do?
  19. cannot drop off geoteam
  20. Questions on Prisoners and diplomacy
  21. Commerical Shipping Question
  22. Starting a game with multiple nations on Earth
  23. What does a negative Annual Growth Rate mean?
  24. Speeding things up
  25. Spacwmaster mode
  26. Newbie question about ship engines
  27. changing new task group locations ?
  28. Can I salvage wrecks in sort-of-friendly systems?
  29. Newbie with questions
  30. Fuel harvester base crew morale
  31. Hull clutter
  32. Various newbie questions
  33. Civvy Engine manufacture and design
  34. What are the ongoing costs of ships?
  35. Moving fuel
  36. Designing Turrets with Reduced Size Lasers
  37. Trading Resources Across Jump Gates
  38. Tractor device?
  39. Red/Green jump gates? Also, how to escort civilian jump ships?
  40. Is there a way to scrap/recycle old ordnance?
  41. Help!
  42. Bugged game. Unclear on severity. Should I start over?
  43. Building an Interstellar Empire
  44. Question regarding jump capable fighters
  45. Help with designing a fighter
  46. Basic Ship Design
  47. Prerequisite techs for Genome Sequence: Base Gravity?
  48. Reserve Level
  49. Conquered and alien pop. Now what?
  50. Scientist Shortage