View full version: The Academy
  1. Precursors and expendable stuff
  2. A few noobish questions: Asteroid mining, colonisation, training, Mass Drivers
  3. [Spoiler?] 2 (possible) bugs regarding ruins and enemies.
  4. Using MIRV as anti-missiles?
  5. "Contact Sharing" in TGs
  6. gravity range, size of planet, avilable colonies
  7. Various Questions
  8. Exact formula for ship size vs construction rate?
  9. Stubborn Minelayer
  10. Missile Active Sensors
  11. Boarding + Ground Combat Questions
  12. I need more captains captain! I don't have the captains!
  13. TGs stopping
  14. Question about generated NPRs and initial NPRs
  15. How often do you meet non-technological NPRs?
  16. Passive-Active Sensors. Also adding officers.
  17. New Player Questions
  18. Just discovered this game -Wow!!!!
  19. Titan base temp
  20. Troop transport and drop module.
  21. Beginning missiles.
  22. Orbital bombardment
  23. ruin frequency?
  24. Tutorial, Part 2 - Technology
  25. Spaceports: JUST loading time?
  26. What difficulty setting do you use?
  27. Stuck on 1-day turns?
  28. Anti missile fire and sensor question...
  29. Is it possible to scrap existing ships, reclaiming minerals in the process?
  30. Fighter Missile Trouble
  31. How to salvage 25039950 ton wreck
  32. Diplomatic teams
  33. ridiculously large orbit
  34. Civilian shipping woes
  35. Thermal 1 contacts
  36. Tugging a PDC/Station through a JumpGate
  37. Civilian Shipping Lines - What will they build?
  38. Magazines
  39. Time step and inconsistencies
  40. Some more questions...box launcher and sensors...
  41. Energy Weapons, PDC's and you
  42. Explaining the different weapon types?
  43. Death of a fleet....
  44. Military Jump question
  45. Quick jump drive question
  46. Flashing White Screen between turns
  47. TF and TG
  48. Advice please
  49. A slight pain in the.....
  50. Turning off the *SPOILER*