View full version: The Academy
  1. Did I order a planetary bombardment?
  2. Are Slaves and Weapons still used trade goods?
  3. Military help
  4. [SOLVED] Installation Weights?
  5. [SOLVED] Transport Question
  6. [SOLVED] Mine production problem
  7. How do I organize my ground units?
  8. [SOLVED] How to explore Ruins
  9. tug justification
  10. GM'ing a game?
  11. The (bigger and bigger) drop colonists bug
  12. Shipping lines not building the new engines
  13. space tractor trains.
  14. Research
  15. New Civilian Mining Colonies
  16. Can I transfer minerals between 2 ships
  17. How to TG train small combat crafts?
  18. Repairing fighters?
  19. Keeping conquered aliens alive
  20. Salvagers and industrial leaders!
  21. Capturing ships
  22. System map minimizes during turns
  23. Simulating a "save" function
  24. Requesting ease of fleet micro and exploration tips.
  25. Incoprorating found components
  26. multiple ruins question
  27. Disassembling components for tech points
  28. Ground units disappear on map but not in HQ list?
  29. Commander logistics bonus
  30. "Move to Sorium Site at Uranus"
  31. Filtering and pausing
  32. Troop Transport / combat drop
  33. Intelligence gathering
  34. Transfering racial techs / items between empires
  35. Transferring tech gains between planets
  36. Missile Engines?
  37. How to make fighters in 6.x?
  38. wierd pre-assigned build queues
  39. synchronous fire
  40. Commercial ships and crew comfort
  41. Autofire suggestion
  42. Siemens-Grumman-Boeing etc.
  43. Civilian ships deletion? / Replacement battalion ?
  44. Fighter maintenance
  45. Error 6 overflow
  46. Missile init 405
  47. Is crew training also used in defence?
  48. How to make sure colonists dont die.
  49. NPR cheating
  50. Ship class compatibility