View full version: The Academy
  1. Questions regarding engeniering mantainance
  2. First post - mineral bottlenecks
  3. Leaders
  4. Moving Minerals Around
  5. Moving Teams
  6. noob request
  7. Refueling
  8. ground combat
  9. Guided missiles
  10. Fighter allocation issues
  11. Geology specialists now capped at 60%
  12. JumpDrive-self only does size matters?
  13. Reducing a fleet's reliance on missiles.
  14. Why this jump failure ?
  15. Unrest
  16. Time step and Civilians
  17. Odd NPR Relations
  18. Mining & production statistics
  19. Fixing an errant NPR
  20. Moving space ports
  21. Load Mineral when XXX available order
  22. Black Hole Practicals
  23. Lagrange Point, NPR and Civies
  24. Wiping a NPR off the face of the universe?
  25. Terraforming Sol and Basic Terraforming calculations
  26. Posting images
  27. What's the interaction between greenhouse and anti-greenhouse?
  28. Error 5 invalid procedure call or argument
  29. Changing Race Names on the system Generation window
  30. Factories not giving Construction points on colony at all
  31. How do I create ground forces headquarters?
  32. Mass Drivers
  33. NPR Technology in designs?
  34. Box Launchers?
  35. Stupid Task Groups
  36. Overhaul
  37. Targeting Shipyards
  38. Unable to create a new class of ship.
  39. UI enhancement
  40. How do I get into laser range?
  41. Mineral Reports
  42. any workaround for the "error in execute orders" error ?
  43. TCS - invisible to passives?
  44. Galactic Map displaying incorrectly
  45. Getting some good fights?
  46. Target xxx is streaming fluid ?
  47. Civilian freighters with conventional engines -> upgrade?
  48. Ship/Shipyard size VS tech level, costs
  49. A question about sectors
  50. Civi Complexes