View full version: The Academy
  1. Jump Module
  2. Civilians are idiots.
  3. mars unrest due to lack of protection
  4. Divisions are Divine and Task Forces are Funky
  5. Raise Shields, ye skurvy sea dogs!
  6. Costs to Overhaul
  7. Where thou art is steve wind the programmer
  8. Engineering Regiments and Leaders with Xeno skill
  9. Orbital bases?
  10. Using CIWS instead of designated point defense ships
  11. Scrapping PDC's
  12. Civilian Shipping and LP points
  13. What's going on with the time increments?
  14. Is there a way to keep "use race colours" ticked?
  15. Missles?
  16. Tractoring ships with no fuel
  17. Unassigned Fighters
  18. Can somebody point me to an explanation on how to train a TG?
  19. Is it possible to edit offciers in sm mode ?
  20. Eligible additional classes?
  21. Genetically Modified Races
  22. Damage allocation to already damaged armour.
  23. God damned self-guided missiles do not guiding at all!
  24. Basic mine help
  25. Jump Engine Question
  26. Missiles
  27. Pardon my stupid..
  28. Being followed but not attacked?
  29. Ram Attack!
  30. PFC questions
  31. A question regarding mesons as point defense.
  32. PDC Indentification
  33. Bugged themes?
  34. Orbiting Mineral packets
  35. Installations and Equipment
  36. Setting up waypoints at certain coordinates?
  37. Electronic Counter Measures
  38. How much Genetic Engineering is required...
  39. Terraforming
  40. New crewmen per year
  41. How do i use Task force Organization
  42. Missile and Uridium
  43. Missile design for noobs: the Kiwi/Emu approximation
  44. Refitting ships costs more than building new ones: What the hell?!
  45. Escort through Jump Point
  46. Jump Point Defense Platform
  47. Changing task forces
  48. PDC component shipping question
  49. Black holes and jump point interconnectivity
  50. Wheres all the NPRs