View full version: The Academy
  1. RamDisk
  2. Error in MoveToCloseItem - error 9 subscript out of range
  3. how to add new themes?
  4. Tons of new player questions
  5. Infinity overhaul
  6. Can't find NPR
  7. question about box launchers
  8. Tugs, shore leave, comets
  9. Control of a large fleet (or just a bunch of fighters)
  10. How to fire individual missiles from multiple loaded tubes?
  11. Flight crew berths?
  12. Newbie questions: CIWS and missile sensors
  13. fleet doesn't refuel with own tankers
  14. Civilian Fuel Harvesters
  15. Wich Tutorial?
  16. Jump Tenders
  17. Issues with auto assignments
  18. Unassigning a commander
  19. Help with NPR themes
  20. Influencing or setting inter-NPR relationships
  21. Does ship ECM reduce range of passive/active sensors on missiles?
  22. Commanders
  23. (NEWBIE PLAYER) Error Message
  24. Newbie question
  25. Conditional orders, non-parasites and parent fleets, what went wrong?
  26. Running them down...How?
  27. Shipping Lines
  28. Missile target hidding in hangar
  29. NPR visits
  30. Spacetime bubble: wiki says it's there, but I don't see it.
  31. Gauss turrets that won't fire (since I doubt it's a bug, I'll ask here first)
  32. Invading moon held by spoilers
  33. Missile initiative
  34. Interstellar Civilian Contracts?
  35. Damage of laser according to its callibre
  36. Scrapping in empty but retooling shipyard
  37. Load scientist into ship
  38. What are luxury liners good for?
  39. Twice about missile design screen
  40. Crew grade of commercial ships
  41. Geosurvey from unknown systems
  42. Using friendly jump tenders
  43. Max Tracking Time Bonus vs Missiles
  44. Jump drives on large carriers
  45. SMing of shipyard retooling
  46. Slow crew training
  47. POW's
  48. How do I create an alien start?
  49. Civilian Mining Complex and body types
  50. HELP (Or should I say Ndihmë)