View full version: The Academy
  1. Error in MoveToCloseItem - error 9 subscript out of range
  2. how to add new themes?
  3. Tons of new player questions
  4. Infinity overhaul
  5. Can't find NPR
  6. question about box launchers
  7. Tugs, shore leave, comets
  8. Control of a large fleet (or just a bunch of fighters)
  9. How to fire individual missiles from multiple loaded tubes?
  10. Flight crew berths?
  11. Newbie questions: CIWS and missile sensors
  12. fleet doesn't refuel with own tankers
  13. Civilian Fuel Harvesters
  14. Wich Tutorial?
  15. Jump Tenders
  16. Issues with auto assignments
  17. Unassigning a commander
  18. Help with NPR themes
  19. Influencing or setting inter-NPR relationships
  20. Does ship ECM reduce range of passive/active sensors on missiles?
  21. Commanders
  22. (NEWBIE PLAYER) Error Message
  23. Newbie question
  24. Conditional orders, non-parasites and parent fleets, what went wrong?
  25. Running them down...How?
  26. Shipping Lines
  27. Missile target hidding in hangar
  28. NPR visits
  29. Spacetime bubble: wiki says it's there, but I don't see it.
  30. Gauss turrets that won't fire (since I doubt it's a bug, I'll ask here first)
  31. Invading moon held by spoilers
  32. Missile initiative
  33. Interstellar Civilian Contracts?
  34. Damage of laser according to its callibre
  35. Scrapping in empty but retooling shipyard
  36. Load scientist into ship
  37. What are luxury liners good for?
  38. Twice about missile design screen
  39. Crew grade of commercial ships
  40. Geosurvey from unknown systems
  41. Using friendly jump tenders
  42. Max Tracking Time Bonus vs Missiles
  43. Jump drives on large carriers
  44. SMing of shipyard retooling
  45. Slow crew training
  46. POW's
  47. How do I create an alien start?
  48. Civilian Mining Complex and body types
  49. HELP (Or should I say Ndihmë)
  50. Survey location point cost