View full version: The Academy
  1. Discrepancy when transferring scientist to other race
  2. conflicting intellicgence
  3. Is there any way to remove a colony from a location?
  4. Fighter Orders
  5. Are these a pair of decent PDC?
  6. New warhead researched, must I design new missiles?
  7. Some questions on Gauss cannons
  8. How to establish full communications
  9. Do jumpgates require minerals to build?
  10. Need a full missile explination
  11. activate transponder
  12. Some questions on PDCs
  13. Why does an active scanner have a passive component?
  14. Survey vessels and passive sensors
  15. Problem building fighters
  16. Luxury liners don't need cargo handling?
  17. No Sorium in gas giants
  18. question about geosurvey team
  19. Fighter Crews...
  20. What do these things do?
  21. Racial Training Level
  22. Salvager?
  23. Loading ordnances
  24. New player with some questions
  25. Some questions
  26. A small but annoying problem
  27. NPR Opponents
  28. Jump Point Survey Locations
  29. Finding new Solar Systems
  30. A useful Cloak Cruiser
  31. Fighter cockpits
  32. Will my design work?
  33. Freighter problem
  34. New armor and shipyards
  35. Ship size vs building time
  36. Back Up Your Save File, People
  37. Missile design and research
  38. Task Forces, Task Groups, and uses for same
  39. Combat practice
  40. How do normal games go? and other questions1)
  41. Blind Newbie AAR
  42. NPR Generation
  43. Some testing
  44. "safe" comets
  45. Medals, Design and Use?
  46. Jump gates versus Jump ships.
  47. Tugs
  48. An idiot's guide to bringing Aurora up to date
  49. Absorption Shields
  50. Planetary numbers out of sequence?