View full version: The Academy
  1. Contact situations
  2. Attacking multiple targets
  3. carriers in carriers
  4. forum text colours
  5. Civilian companies not moving genetically modified colonists?
  6. Questions on shields
  7. Federal News Network
  8. Base species characteristics?
  9. Recon Drones & Missiles v Fighters.
  10. FAC question
  11. Are grade points this powerful?
  12. Question about fuel rigs
  13. Fleet training
  14. maintenance / overhaul not working on sattelites
  15. Why won't my garrison unit garrison?
  16. Fighters ran out of fuel
  17. Changes In 5.20
  18. Civilian shipping
  19. jumpgate construction modules
  20. Question about multi-stage missiles
  21. What does damage control use?
  22. free gifts between player races, not player-controlled
  23. reloading and refueling from carrier question
  24. Erm.. Help? (groundforces and colony vanished mysteriously)
  25. Armoured Fuel Bunkers, anyone have a use for um?
  26. Can someone tell me...
  27. Discrepancy when transferring scientist to other race
  28. conflicting intellicgence
  29. Is there any way to remove a colony from a location?
  30. Fighter Orders
  31. Are these a pair of decent PDC?
  32. New warhead researched, must I design new missiles?
  33. Some questions on Gauss cannons
  34. How to establish full communications
  35. Do jumpgates require minerals to build?
  36. Need a full missile explination
  37. activate transponder
  38. Some questions on PDCs
  39. Why does an active scanner have a passive component?
  40. Survey vessels and passive sensors
  41. Problem building fighters
  42. Luxury liners don't need cargo handling?
  43. No Sorium in gas giants
  44. question about geosurvey team
  45. Fighter Crews...
  46. What do these things do?
  47. Racial Training Level
  48. Salvager?
  49. Loading ordnances
  50. New player with some questions