View full version: The Academy
  1. Hydrospheres
  2. Task force training.
  3. Missiles flying AWAY from targets?
  4. PDC Terraforming?
  5. Speeding up the game and other questions
  6. Changing the Date
  7. NPR question
  8. Error 11 Problem
  9. Two-Stage Missile Confusion
  10. Moving systems in galaxy view
  11. Out of Fuel Shortens Intervals
  12. Does Shipyard Repair action use stockpiled components?
  13. Turn off error reporting?
  14. Ground Units
  15. Increment length adjusted as a ship is within firing range
  16. Free fighter/pdc/ship refits
  17. How do I use GeoSensor Missiles? ... and other odd questions
  18. How do I get companies?
  19. Civilian shipping Sorium Harvesters
  20. Is anyone else having game-killing problems with turn increment slowdown?
  21. Action Packed NPR Bonanza
  22. Transit Failure with Jump Ship
  23. Game Time Not Advancing
  24. Why can't I shoot
  25. I want to kill them all!
  26. Commercial Passive Sensors
  27. A few noob questions
  28. Menu Problems
  29. Shipyards: Slips or Tonnage first?
  30. Fuel usage below Max Speed
  31. Minimizing CPU usage
  32. Performance Optimization.
  33. How to change view to another system?
  34. Questions about Damage Control
  35. compressed fuel storage system -- what pre-reqs?
  36. distant worlds new player question about scale in game
  37. Setting up a scenario (NPRs\AI)
  38. Save Game File Question
  39. Conventional Starts and Jump Gates
  40. F6 shows nothing (SM'd some ships in)
  41. Performance, recommended PC?
  42. Video Tutorials
  43. Missiles and Fire Controls
  44. So I captured some PoW's.
  45. How do I unload Sorium Harvesters
  46. Can I deliberately disable an engine?
  47. Unrest due to not providing protection
  48. Civilian ship lag?
  49. Non real starts with sun system
  50. Help creating a custom computer controlled opponent