View full version: The Academy
  1. Missile design
  2. Help with turn speed
  3. Beam & warhead damage patterns?
  4. New game. Everybody dies from life support failure in every missile complex
  5. Radiation & warheads
  6. NPR starting size?
  7. Buying Minerals?
  8. Starting RP?
  9. Help with terraformer
  10. Combat tips (ship set-up)
  11. Closing off a system from automatic orders
  12. I need some help with Missile design/fire/controls
  13. Autoturn problem
  14. Enemy movement between starsystems
  15. Hydrospheres
  16. Task force training.
  17. Missiles flying AWAY from targets?
  18. PDC Terraforming?
  19. Speeding up the game and other questions
  20. Changing the Date
  21. NPR question
  22. Error 11 Problem
  23. Two-Stage Missile Confusion
  24. Moving systems in galaxy view
  25. Out of Fuel Shortens Intervals
  26. Does Shipyard Repair action use stockpiled components?
  27. Turn off error reporting?
  28. Ground Units
  29. Increment length adjusted as a ship is within firing range
  30. Free fighter/pdc/ship refits
  31. How do I use GeoSensor Missiles? ... and other odd questions
  32. How do I get companies?
  33. Civilian shipping Sorium Harvesters
  34. Is anyone else having game-killing problems with turn increment slowdown?
  35. Action Packed NPR Bonanza
  36. Transit Failure with Jump Ship
  37. Game Time Not Advancing
  38. Why can't I shoot
  39. I want to kill them all!
  40. Commercial Passive Sensors
  41. A few noob questions
  42. Menu Problems
  43. Shipyards: Slips or Tonnage first?
  44. Fuel usage below Max Speed
  45. Minimizing CPU usage
  46. Performance Optimization.
  47. How to change view to another system?
  48. Questions about Damage Control
  49. compressed fuel storage system -- what pre-reqs?
  50. distant worlds new player question about scale in game