View full version: The Academy
  1. Galaxy Creation
  2. Expansion vs turtling
  3. Shipyard Expansion ETA formula
  4. Conquered Populations
  5. Constant Low Fuel Warning on PDC
  6. Launching AMM
  7. one way jumpgates
  8. Civies trying squadron jump
  9. Missing Ship
  10. commercial CIWS and the AI
  11. Xenoarcheology teams
  12. How to launch a scout drone
  13. Shipyards: expand then add slipway, or add slipway then expand?
  14. Deck Crew Bonus?
  15. Size of ship to jump engine efficiency?
  16. espionage, espionage teams, spy points - and a possible bug?
  17. Upgrade Components?
  18. Useful Links
  19. Searching for a specific mineral?
  20. Fighter-Bombers?
  21. Standard Transit bindness duration
  22. How do you replace crew casualties?
  23. Missile Design
  24. Just found the game..a couple of questions (and praise!)
  25. "free" sensors?
  26. Beam Fire Control Range
  27. What is the Pre-req for Ion engines?
  28. Explaining Aurora
  29. Task Force Training
  30. Yet another new player questions thread...
  31. Questions of the not quite capable.
  32. what is a minimum effective energy weapon PD set up
  33. Aurora Tech Manual
  34. Missile problem
  35. "failed to load mass driver"
  36. Usage of a sniper doctrine
  37. I need some help with ship designs
  38. silly exploit
  39. System Map Confusion. White Numbered Dots?
  40. ECCM and ECM, normal vs compact vs small craft
  41. Some error messages
  42. Multiple active sensors
  43. User Interface (UI) questions
  44. Create New class and ship name
  45. Do starting NPRs use the research points given at the start?
  46. ruins, "hostile robotic soldiers", and espionage
  47. Logistics, logistics, logistics....
  48. Source of new system maps?
  49. Removing starting NPRs?
  50. Boarding actions and GU strength