View full version: The Academy
  1. Moving Task Groups into new Task Forces?
  2. Fuel Harvesting
  3. Boarding
  4. Missile-less fleet doctrine?
  5. Active Sensors and Fire Controls
  6. Contact situations
  7. Attacking multiple targets
  8. carriers in carriers
  9. forum text colours
  10. Civilian companies not moving genetically modified colonists?
  11. Questions on shields
  12. Federal News Network
  13. Base species characteristics?
  14. Recon Drones & Missiles v Fighters.
  15. FAC question
  16. Are grade points this powerful?
  17. Question about fuel rigs
  18. Fleet training
  19. maintenance / overhaul not working on sattelites
  20. Why won't my garrison unit garrison?
  21. Fighters ran out of fuel
  22. Changes In 5.20
  23. Civilian shipping
  24. jumpgate construction modules
  25. Question about multi-stage missiles
  26. What does damage control use?
  27. free gifts between player races, not player-controlled
  28. reloading and refueling from carrier question
  29. Erm.. Help? (groundforces and colony vanished mysteriously)
  30. Armoured Fuel Bunkers, anyone have a use for um?
  31. Can someone tell me...
  32. Discrepancy when transferring scientist to other race
  33. conflicting intellicgence
  34. Is there any way to remove a colony from a location?
  35. Fighter Orders
  36. Are these a pair of decent PDC?
  37. New warhead researched, must I design new missiles?
  38. Some questions on Gauss cannons
  39. How to establish full communications
  40. Do jumpgates require minerals to build?
  41. Need a full missile explination
  42. activate transponder
  43. Some questions on PDCs
  44. Why does an active scanner have a passive component?
  45. Survey vessels and passive sensors
  46. Problem building fighters
  47. Luxury liners don't need cargo handling?
  48. No Sorium in gas giants
  49. question about geosurvey team
  50. Fighter Crews...