View full version: The Academy
  1. Neutral NPRs?
  2. Wimps!
  3. 1 Day Increments Broken?
  4. LP Jump Problems
  5. How I Multifaction start?
  6. Do civilians build jump-capable ships?
  7. Damage Control - Question on how fast it repairs
  8. Game Slowdown / Black Holes
  9. Galactic Map controls
  10. First Contact pointers
  11. Non-Sol Start
  12. Moving Task Groups into different Task Forces.
  13. How long is the fire delay after a standard Jump Gate transition?
  14. Shipyard additional eligible classes
  15. Confused about turrets + FC
  16. Question about whether I should start a new game
  17. 1HS Jump Drive - Self-Jump Only
  18. Recharge rates and active scanning
  19. Question about Commercial Ships
  20. Newb questions: sensors and lifepods
  21. Something worse than the learning curve... the deep pit of "Wtf?"
  22. Where to find the savegame?
  23. Two-Stage Missiles - Sensor Boat Supported by PDC?
  24. Can not research Ion engines
  25. Introducing distant aliens
  26. About the Galactic Map
  27. nebulas and orbital bombs?
  28. Error 6 - Overflow
  29. How do I stop colony growth
  30. Question
  31. What exactly are the rules for the expand civilian economy tech cost?
  32. Passenger liners and mobile miners\refineries
  33. Crew Grades and the SM
  34. Bonus Tech
  35. No engines available
  36. Sloooooooowing down and speedingup
  37. So I complete my first ship and send it to Mars. As it leaves, Earth surrenders.
  38. Fighters in PDC question?
  39. Trade and diplomacy with NPRs
  40. Can't open economic window plus error 713 MSSTDFMT
  41. Class design and building ships
  42. Help with Specialty Weapons (Particle Beams/Plasma Carronades/Ect.)
  43. Couple of Questions
  44. Hyperdrive?
  45. Any way to view NPR details, such as Govt. type, language type, etc?
  46. Assignement of officers
  47. Deleting ships from the "Naval Organization" tab?
  48. Ground Forces Tutorial?
  49. Large Combat Lasers
  50. Turrets Vs No Turrets?