View full version: The Academy
  1. bug or feature: jump gate seems to allow to jump while in construction
  2. Quick question about missiles
  3. Very new here. Will appreciate any new player tips.
  4. Some questions about Jump Points and combat.
  5. no alien artefacts
  6. Defence against AMM swarms (vs ship)?
  7. FAC loading question
  8. Fire-control re-assigning itself
  9. Terraforming just stops
  10. Fleet headquarters
  11. How to make Colony's?
  12. What's the deal with these AMMs?
  13. Troops
  14. Can't dump installations on uninhabited planet?
  15. Partially-done work at shipyards
  16. Anti-Greenhouse Gas substitute?
  17. Jump point leading from multiple systems?
  18. Odd folders at my root directory
  19. Interrogation
  20. Task Forces, Task Groups and Naval Organization
  21. Drones as probes
  22. Ship slowed due to damage but does not appear in repair list
  23. Commander traits
  24. Beams and Power Plants
  25. Obsolete Components
  26. Civilian ship purchasing criteria
  27. How do i make missiles?
  28. Forgot an active sensor, picked a fight, what are my options.
  29. Box Launchers and Ammo?
  30. Someone teach me how to fight PLEASE!
  31. Research leaps
  32. Automatic Fire?
  33. Slightly overwhelmed
  34. Refueling question
  35. How Do You Setup A Trans-Newtonian Start In A Non Sol System?
  36. Civilians Trigger War With Friendly Aliens Due To Espionage? Whoops?
  37. Terraformers not working..
  38. How The heck do i sorium harvest?
  39. Asteroid Mining?
  40. The Windows dont fit
  41. Radiation and Dust levels
  42. Weapons: decisions and usefulness
  43. Researched orbital habitat? but cant build it?
  44. Moving engineers
  45. How does Area Point Defense mode work?
  46. Gunboat not firing : beginner need help
  47. cant choose class of ship in shipyard complex
  48. Core dump by new player (very long)
  49. unused ships and fuel
  50. Moving minerals