View full version: The Academy
  1. don't quit Aurora with missiles in flight?
  2. Launching fighters from multi-CV TG
  3. tracking speed
  4. Missile ECM
  5. Commander progress in logistic?
  6. Alien homeworld conquest
  7. Insight of a new player.
  8. Multiple Questions
  9. Naming prefix and others tricks
  10. Task Force Training and 'edge cases'
  11. So how do you ...
  12. Shooting in the dark
  13. Rare technology list?
  14. Magazines & Capacity + Mines
  15. Question on Beam Damage's
  16. Aurora Portable Wrapper
  17. Questions about "Minimum Rank and Class Priority"
  18. More slipways vs more yards
  19. Spaceport & cargo handling component
  20. Gauss to hit chance
  21. Can't jump and don't get why
  22. Set survey ship to fly against the current (clockwise)
  23. Weight for items?
  24. Update Ship Design?
  25. Training ground units + transponder Q
  26. Mass Drivers
  27. Cool names
  28. Is there a basic or common build / research order?
  29. Extending shipnames list
  30. Missing Task Force Commander
  31. Ruins and diplomacy
  32. Tracking station and transponders
  33. Noobie question on refueling and the auto pause within game
  34. Error in Get Mineral Usage error 6 generated by aurora : overflow
  35. Congrats
  36. Automating fuel harvesting
  37. Jump tender with both types of jump engines
  38. Random questions
  39. friendly aliens
  40. Best commanders, administrators
  41. 5 companies are not one battalion?
  42. Mineral reserve levels and Freighters
  43. automate fuel transport from civilian harvesters
  44. Conventional Start Tech choices
  45. Tricks to have viable processing time for multiple-NPR start?
  46. Research found in ruins
  47. Land invaded
  48. NPR strength at setup
  49. Finding spoilers
  50. Gauss cannons