View full version: The Academy
  1. Task Group Training Issue
  2. Final Defensive Fire question
  3. Passive Sensor questions
  4. Another newbie...
  5. Turning a player race into an npr
  6. Base Species Stuff
  7. Cannot Reload Parasites
  8. Limiting stars?
  9. Civilian Fuel Harvesters?
  10. Hostile Contact(spoiler?) question
  11. Ships chasing planet
  12. How do you design missiles?
  13. 2 Sol systems
  14. Freighters not collecting Minerals
  15. Unable To Catch Enemy Ships
  16. Underperforming terraforming ships
  17. NPR inactivity
  18. Can a game with no system map be recovered?
  19. Stevefire.mdb and multiple campaigns
  20. Moving Shipyards
  21. Mines on survey points?
  22. Sorium Harvesters
  23. Refits - What happens to the old components?
  24. HPM turret?
  25. Making a second player empire without F9
  26. Crews & Academies
  27. Tech Level with Ruins
  28. Commercial faliures?
  29. Can't get a fleet to jump
  30. Problems with auto assignments
  31. Ruins chance
  32. New races and general empire layout
  33. Help with a political situation
  34. Help with treaties
  35. Saving conditional orders
  36. Adding new ship names
  37. Particle Beams and their role/usage
  38. Extra colonies
  39. Base species characteristics?
  40. Setting system empire control
  41. Medals
  42. Staff officers and TF
  43. how to add new commander names theme?
  44. Too many civilian ships (again)
  45. Obsolete Prefabricated PDCs
  46. How to stop Alien Geo Survey Data Interrupts
  47. New taskgroup locations
  48. Civilian fuel harvester?
  49. Adding CMC
  50. cheap training for FACs?