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The Academy
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About Contracts
First combat fail, need help
Galactic map problems
Guideline to industry expansion
Game creation questions
Difference between Comm and Mil Designs
Super slowdown for six game months?
Fighter strike active sensors & fire control
General Pacing in the early game
Home System Patrol Vessel
Two-stage missiles and separation range
Conversion of CI to ... ? and Infrastructure.
Making a starting system RANDOM ?
PDC scrap
Is there a way to make own ships appear as hostile?
Surveillance Drones and NPR reactions.
Exploring with Efficiency
I have a question about How to unload fuel
Effective early military suggestions.
Shipyards/Fast OB Creation Question
Averting a worker shortage crisis
All things taking forever to build.
Primitive NPR
NPR/NPR relations
Can't get out of 5 sec increments
Quick Question on resupply
Civilian fleets aren't doing their jobs
Recuding NPR events
Event messages on the system map
PPV, Ground troops & unrest
Prefab PDC
Confused about railguns
Orbital shipyards?
Spaceship Naming System
Creating a new task force (not task group)
Geosurvey "completed" infoscreen
Cannot move carriers with overhauling parasites, parasites stay in overhaul
Any use for Partilce Beams?
Load colliers
Creating a new empire and commander theme
Some questions about basics
Build ships without retooling shipyard
A Xenology question
Ground Invasion and missile defence help needed
Missile warfare doctrine
Passive Sensors on Commercial ships
Why can't I target the enemy?
civilian sensors
Detailed info on NPR?
Clarifying some aspects of gameplay
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