View full version: The Academy
  1. Unrest despite enough planetary defense
  2. Point Defence Not Working :O
  3. Wheight & Size?
  4. Laser recharge problem
  5. Ships Sizes and there Names
  6. Pre Trans Newtonian NPR
  7. Killed by the turn interval
  8. Conquered populations
  9. Particle Beam damage
  10. Trouble with jump drive
  11. New Races and how to use them
  12. General questions on the Conventional Start
  13. Setting Up Kind of "Alliance Player"
  14. Can military ships use civilian jump engine?
  15. Ground combat
  16. Help with jump drives
  17. Sensor Buoy Laying Woes
  18. The game spawned 2 NPRs in the same system
  19. Reloading PDCs?
  20. Range finding Question (Or how do i increase the range on my Beam firing control
  21. Hiding a System from a player
  22. Cloaks?
  23. What is the point of plasma carronades?
  24. Civilian Industry overcrowding colonies...
  25. Two questions
  26. NPR ships vanishing?
  27. Ships of 500 to 1K
  28. Maintenance failure on a civilian ship???
  29. Asteroid & Comet Mining
  30. Some details regarding final defensive fire
  31. Technology Sharing?
  32. Intelligence Update?
  33. Do Inactive PR ever behave like NPRs?
  34. fleet doctrine for a new guy
  35. Calculations for Class Designs?
  36. Civilians still using player Designs?
  37. Learning How to Fly
  38. Old Player Asking about Kinetic Weapons and Engines, Defences
  39. The Galactic Map - Newbie Questions
  40. Electronic Warfare
  41. What are you using 500-1000ton ships for?
  42. Order of the colonies listed in the population and production window?
  43. Task Force Training in a binary system
  44. Disbanding and reassembling a team - Any penalty?
  45. Unsurvey objects?
  46. Renaming a Missile Design - How?
  47. Sound
  48. Laser range and ship speed
  49. Ship design rule of thumb?
  50. Why do I get Yellow? An exo-Aurora Windows question