View full version: The Academy
  1. Effective early military suggestions.
  2. Shipyards/Fast OB Creation Question
  3. Averting a worker shortage crisis
  4. All things taking forever to build.
  5. Primitive NPR
  6. NPR/NPR relations
  7. Can't get out of 5 sec increments
  8. Quick Question on resupply
  9. Civilian fleets aren't doing their jobs
  10. Recuding NPR events
  11. Event messages on the system map
  12. PPV, Ground troops & unrest
  13. Prefab PDC
  14. Confused about railguns
  15. Orbital shipyards?
  16. Spaceship Naming System
  17. Creating a new task force (not task group)
  18. Geosurvey "completed" infoscreen
  19. Cannot move carriers with overhauling parasites, parasites stay in overhaul
  20. Any use for Partilce Beams?
  21. Load colliers
  22. Creating a new empire and commander theme
  23. Some questions about basics
  24. Build ships without retooling shipyard
  25. A Xenology question
  26. Ground Invasion and missile defence help needed
  27. Missile warfare doctrine
  28. Passive Sensors on Commercial ships
  29. Why can't I target the enemy?
  30. civilian sensors
  31. Detailed info on NPR?
  32. Clarifying some aspects of gameplay
  33. Mineral transport
  34. 5 day intervals go through, 30 day intervals do not. Why is this?
  35. Not quite a bug
  36. Civiliian contracts
  37. Adding notes
  38. Surrender not accepted
  39. Bug or did I miss something?
  40. Xenology team
  41. How many missiles
  42. System Map Screen only displays anything on the left half
  43. Load minerals help
  44. Good beginners game setting
  45. Deployment time for stations
  46. Switch to colony in Population and Production window
  47. Questions about automation and other various things
  48. Anomalies in 6.30
  49. Orbital habitats
  50. Adjust NPR for RP reasons