View full version: The Academy
  1. Radiation and Dust levels
  2. Weapons: decisions and usefulness
  3. Researched orbital habitat? but cant build it?
  4. Moving engineers
  5. How does Area Point Defense mode work?
  6. Gunboat not firing : beginner need help
  7. cant choose class of ship in shipyard complex
  8. Core dump by new player (very long)
  9. unused ships and fuel
  10. Moving minerals
  11. CIWS on PDCs
  12. How Do I Make PDCs?
  13. large military shipyard retooling
  14. Planetary Bombardment
  15. Automating Sorium Harvesters?
  16. How Do I Get My Teams to WORK?
  17. Weapon Summaries?
  18. Officer bonus to speed up jump gate construction?
  19. How Do You Setup Missile Defences On A Planet?
  20. All my useless officers...
  21. How does I armor?
  22. Designing a ship that only uses a rank 1 / officer retention
  23. Spending starting RP
  24. Are sectors removable?
  25. Repulsion's Copious Pile of Questions
  26. Leader & Start up questions
  27. Quick Question
  28. Misc Noobs Questions
  29. Troop unit sizes
  30. Using Hyperdrive
  31. Energy weapons tracking speed while unturreted at 0k km/s?
  32. Promotion Value of Medals
  33. Scraping PDC
  34. General Pointers for Beam Turrets
  35. Making my game more challenging
  36. geology teams
  37. Keeping Distance?
  38. Magenta ring on a system with a full grav survey / no unexplored points
  39. Beam-Armed Mines
  40. 2 questions
  41. is it possible to increase precursor spawn?
  42. Tractor Beams and Ships out of fuel
  43. About Mineral Shortages and About Sorium Harvesters
  44. Confusion About Active Sensors
  45. Auto Fire
  46. Totally lost on colonization...
  47. Shields vs. Armor
  48. How long does it take for mining complexes to move?
  49. Use of Industry
  50. follow superior formations