View full version: The Academy
  1. Another newbie...
  2. Turning a player race into an npr
  3. Base Species Stuff
  4. Cannot Reload Parasites
  5. Limiting stars?
  6. Civilian Fuel Harvesters?
  7. Hostile Contact(spoiler?) question
  8. Ships chasing planet
  9. How do you design missiles?
  10. 2 Sol systems
  11. Freighters not collecting Minerals
  12. Unable To Catch Enemy Ships
  13. Underperforming terraforming ships
  14. NPR inactivity
  15. Can a game with no system map be recovered?
  16. Stevefire.mdb and multiple campaigns
  17. Moving Shipyards
  18. Mines on survey points?
  19. Sorium Harvesters
  20. Refits - What happens to the old components?
  21. HPM turret?
  22. Making a second player empire without F9
  23. Crews & Academies
  24. Tech Level with Ruins
  25. Commercial faliures?
  26. Can't get a fleet to jump
  27. Problems with auto assignments
  28. Ruins chance
  29. New races and general empire layout
  30. Help with a political situation
  31. Help with treaties
  32. Saving conditional orders
  33. Adding new ship names
  34. Particle Beams and their role/usage
  35. Extra colonies
  36. Base species characteristics?
  37. Setting system empire control
  38. Medals
  39. Staff officers and TF
  40. how to add new commander names theme?
  41. Too many civilian ships (again)
  42. Obsolete Prefabricated PDCs
  43. How to stop Alien Geo Survey Data Interrupts
  44. New taskgroup locations
  45. Civilian fuel harvester?
  46. Adding CMC
  47. cheap training for FACs?
  48. Fighter Salvos
  49. Crew Shore Leave Question
  50. Boarding mechanics and missiles in nebulae