View full version: The Academy
  1. Hello, thank you and a quick noob question
  2. General questions
  3. Mars Colonization gone wrong
  4. NPC and surrender
  5. Artillery Support
  6. Population merging?
  7. Terraforming
  8. Questions about the Wealth System
  9. Initiating ground combat
  10. asteroid mining and automatization.
  11. Commercial Engined Jump Assault Ships?
  12. 6 hours increments
  13. Transfering fuel to a planet?
  14. How to manage parasites C#
  15. C+ Galactic map
  16. Cloaking
  17. FAQ
  18. Is it posible to take control of a NPR
  19. mine assault stage not dosent trigger
  20. Thank you dev!
  21. Setting race to hostile in C# Aurora
  22. How can i Spacemaster mode instant build buildings?
  23. Deployment clock not winding down at outpost (and also a resupply issue)
  24. Mineral costs for slipways and additional capacity?
  25. Operational Mineral Requirements
  26. Static vs non static units
  27. Maintenace facility can they only maintain?
  28. Mineral Mining
  29. Fighter Maintenance
  30. Jump Point Stabilization?
  31. Missile range
  32. Game Mechanics Question: Rank, Promotion, Medals
  33. Multiple windows open?
  34. Game Mechanics Question: Sensor Resolution
  35. Spaceports and refueling stations
  36. Civilian expansion beyond the home system
  37. Unwanted colonists
  38. C# Trade Goods
  39. Dumb question - New game setup: no NPR
  40. State of diplomacy and Espionage
  41. Exceeding Deployment Time
  42. Is it possible to transfer maintenance supplies between two ships in a fleet
  43. Stuck on 5second turns
  44. Does the player "compete" with Civilians?
  45. Tractor beams
  46. Interrupts
  47. UI Question
  48. C# 1.6.3 Captured ship and alien life pods
  49. How to assign targets in C#
  50. Can’t transport (automine)