View full version: The Academy
  1. Can't assign a commander to fleet headquarters
  2. Hunting down an NPR
  3. MOVED: Fighting the (spoilers) and their sensors
  4. Jump Tenders, need help building them [Solved]
  5. Peace treaties
  6. Automated Missile Defense
  7. gravsurvey sensors and civilian jumpdrive (+ other questions)
  8. Detection circle not showing up
  9. PDC deployment yime
  10. Task Group Training Issue
  11. Final Defensive Fire question
  12. Passive Sensor questions
  13. Another newbie...
  14. Turning a player race into an npr
  15. Base Species Stuff
  16. Cannot Reload Parasites
  17. Limiting stars?
  18. Civilian Fuel Harvesters?
  19. Hostile Contact(spoiler?) question
  20. Ships chasing planet
  21. How do you design missiles?
  22. 2 Sol systems
  23. Freighters not collecting Minerals
  24. Unable To Catch Enemy Ships
  25. Underperforming terraforming ships
  26. NPR inactivity
  27. Can a game with no system map be recovered?
  28. Stevefire.mdb and multiple campaigns
  29. Moving Shipyards
  30. Mines on survey points?
  31. Sorium Harvesters
  32. Refits - What happens to the old components?
  33. HPM turret?
  34. Making a second player empire without F9
  35. Crews & Academies
  36. Tech Level with Ruins
  37. Commercial faliures?
  38. Can't get a fleet to jump
  39. Problems with auto assignments
  40. Ruins chance
  41. New races and general empire layout
  42. Help with a political situation
  43. Help with treaties
  44. Saving conditional orders
  45. Adding new ship names
  46. Particle Beams and their role/usage
  47. Extra colonies
  48. Deep Space Maintenance
  49. Base species characteristics?
  50. Setting system empire control