Aurora 4x
»
New Players
» The Academy
View full version:
The Academy
«
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
»
terraforming modules
How do you guys identify features of NPR ships?
Help understanding ground weapon components
Formula for shipyard efficiency with multiple shipyards?
How do you delay orders?
How much armor should a ship have? How does this vary by role and tech level?
"Offline" ship and component design?
Any missile design guides/process/theory?
Mining Production Technology
Tips for jumping into a “hot” system
Ruins
Artillery question
How do you look for NPR
regarding ground combat
some questions i haven't found answers to
Ship wont move
NPR Home world and "friendly" bombardment
Keyboard shortcuts not functioning
How to change date format settings
Ground troops replenishment
What to do with alien missile stockpile?
Trouble with setting up new games (C# Aurora)
Glossary of Abbreviations?
Hello, thank you and a quick noob question
General questions
Mars Colonization gone wrong
NPC and surrender
Artillery Support
Population merging?
Terraforming
Questions about the Wealth System
Initiating ground combat
asteroid mining and automatization.
Commercial Engined Jump Assault Ships?
6 hours increments
Transfering fuel to a planet?
How to manage parasites C#
C+ Galactic map
Cloaking
FAQ
Is it posible to take control of a NPR
mine assault stage not dosent trigger
Thank you dev!
Setting race to hostile in C# Aurora
How can i Spacemaster mode instant build buildings?
Deployment clock not winding down at outpost (and also a resupply issue)
Mineral costs for slipways and additional capacity?
Operational Mineral Requirements
Static vs non static units
Maintenace facility can they only maintain?
It appears that you have not registered with
Aurora 4x
. To register, please click here...