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Are Slaves and Weapons still used trade goods?
Military help
[SOLVED] Installation Weights?
[SOLVED] Transport Question
[SOLVED] Mine production problem
How do I organize my ground units?
[SOLVED] How to explore Ruins
tug justification
GM'ing a game?
The (bigger and bigger) drop colonists bug
Shipping lines not building the new engines
space tractor trains.
Research
New Civilian Mining Colonies
Can I transfer minerals between 2 ships
How to TG train small combat crafts?
Repairing fighters?
Keeping conquered aliens alive
Salvagers and industrial leaders!
Capturing ships
System map minimizes during turns
Simulating a "save" function
Requesting ease of fleet micro and exploration tips.
Incoprorating found components
multiple ruins question
Disassembling components for tech points
Ground units disappear on map but not in HQ list?
Commander logistics bonus
"Move to Sorium Site at Uranus"
Filtering and pausing
Troop Transport / combat drop
Intelligence gathering
Transfering racial techs / items between empires
Transferring tech gains between planets
Missile Engines?
How to make fighters in 6.x?
wierd pre-assigned build queues
synchronous fire
Commercial ships and crew comfort
Autofire suggestion
Siemens-Grumman-Boeing etc.
Civilian ships deletion? / Replacement battalion ?
Fighter maintenance
Missile init 405
Is crew training also used in defence?
How to make sure colonists dont die.
NPR cheating
Ship class compatibility
Re: Official v6.30 Bugs thread
Commercial jump engine transit
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