View full version: The Academy
  1. Tech Level with Ruins
  2. Commercial faliures?
  3. Can't get a fleet to jump
  4. Problems with auto assignments
  5. Ruins chance
  6. New races and general empire layout
  7. Help with a political situation
  8. Help with treaties
  9. Saving conditional orders
  10. Adding new ship names
  11. Particle Beams and their role/usage
  12. Extra colonies
  13. Base species characteristics?
  14. Setting system empire control
  15. Medals
  16. Staff officers and TF
  17. how to add new commander names theme?
  18. Too many civilian ships (again)
  19. Obsolete Prefabricated PDCs
  20. How to stop Alien Geo Survey Data Interrupts
  21. New taskgroup locations
  22. Civilian fuel harvester?
  23. Adding CMC
  24. cheap training for FACs?
  25. Fighter Salvos
  26. Crew Shore Leave Question
  27. Boarding mechanics and missiles in nebulae
  28. Help with ruins
  29. Cloak max size
  30. Officers
  31. Starting the game in a random system.
  32. Design-Only Tech Systems?
  33. How old is too old?
  34. what's ground combat like now?
  35. How to load FACs?
  36. PDC missile launch at JP/planets
  37. Missile design question/discussion
  38. Endless NPC space battle
  39. Sorium shortages - Geo Survey Ended, now what?
  40. How to reach distant planets?
  41. Civilian fuel harvesters
  42. planetary resources, multi-faction starts.
  43. Question on shield EM signature
  44. Starting with multiple players or NPR in the same system?
  45. Colony worth it?
  46. What is the size limitation for small craft ECM?
  47. Does the AI needs active lock to fire?
  48. Fighter Squadrons
  49. half speed for carriers?
  50. New Game Problem