View full version: The Academy
  1. Improving the civilian shipping lines
  2. Extra-Galatic Invaders messing with time increments
  3. I don't understand what Task Force Training does
  4. Would you like to buy a crappy PDC? (How do I junk a PDC?)
  5. Adding Leaders
  6. How do you load missiles into a ship?
  7. Ships and insufficient maint supplies.
  8. Help with fuel transfer
  9. getting fuel and maintenance supplies to a colony
  10. asteroid mining
  11. Weight of LTA & LTI
  12. New game, time increments immediately restricted to 60 seconds
  13. Drones?
  14. Civvies ignoring nebula
  15. Accidentally overwrote files during installation
  16. Projected Usage
  17. Mineral packet/mass driver bug
  18. Compacting the Database?
  19. Setting up a new campaign
  20. Fleet Refuses to fire.
  21. Starting RP Value...missing?
  22. Flying missile base.
  23. Need a bit more help after the Tutorials - Actually colonizing another planet?
  24. Unassign bulk
  25. Jump Module
  26. Civilians are idiots.
  27. mars unrest due to lack of protection
  28. Divisions are Divine and Task Forces are Funky
  29. Raise Shields, ye skurvy sea dogs!
  30. Costs to Overhaul
  31. Where thou art is steve wind the programmer
  32. Engineering Regiments and Leaders with Xeno skill
  33. Orbital bases?
  34. Using CIWS instead of designated point defense ships
  35. Scrapping PDC's
  36. Civilian Shipping and LP points
  37. What's going on with the time increments?
  38. Is there a way to keep "use race colours" ticked?
  39. Missles?
  40. Tractoring ships with no fuel
  41. Unassigned Fighters
  42. Can somebody point me to an explanation on how to train a TG?
  43. Is it possible to edit offciers in sm mode ?
  44. Eligible additional classes?
  45. Genetically Modified Races
  46. Damage allocation to already damaged armour.
  47. God damned self-guided missiles do not guiding at all!
  48. Basic mine help
  49. Jump Engine Question
  50. Missiles