View full version: The Academy
  1. SMing of shipyard retooling
  2. Slow crew training
  3. POW's
  4. How do I create an alien start?
  5. Civilian Mining Complex and body types
  6. HELP (Or should I say Ndihmë)
  7. Survey location point cost
  8. Question regarding Missile Fire Controls.
  9. Maintenance Clock going up during overhaul
  10. Task Force Staff and Table of Organization + Doctrine Tips Tutorial
  11. Irrelevant research
  12. How to load missiles in conventional start PDCs?
  13. Is there a way to SM Jump Gates?
  14. Question about Alien installations
  15. Question: Automated Mine Delivery (Default Orders)
  16. Secondary star start
  17. What exactly do officers do?
  18. Population vs Wealth
  19. What exactly is Spacemaster for?
  20. Civilian contract help please
  21. What are your conventional start tech and industry priorities?
  22. Missiles that Have Discharged there Secondary Missiles
  23. Atmospheric Dust Level
  24. How to learn the design of captured missiles
  25. Changing of game details of running game
  26. Automatic notes at Galaxy map
  27. First contact question
  28. Troop transfer between ships
  29. Can you scrap fighters?
  30. Can multiple Geo Survey Teams work a planet?
  31. Officer Ranks
  32. Is there a way to upgrade low tech troops?
  33. Why to ever use big power plants
  34. Non Homeworld Task Groups??
  35. How to see enemy ground forces
  36. Delivering salvaged technology
  37. ? on Gravity
  38. Jumping in tech tree
  39. Different views of Event updates log
  40. Synchronous fire usable only during JP attacks?
  41. Missing energy impacts in event log
  42. Discovered minerals: no
  43. Turned off shields
  44. Escorting through jump point
  45. Tips for new players
  46. Available capacity
  47. Hull designs of NPRs at Galactic map
  48. Construction, question
  49. Missile Launchers Size and Missiles Size's
  50. Figuring out the class of unknown wrecks