View full version: The Academy
  1. Maintenace facility can they only maintain?
  2. Mineral Mining
  3. Fighter Maintenance
  4. Jump Point Stabilization?
  5. Missile range
  6. Game Mechanics Question: Rank, Promotion, Medals
  7. Multiple windows open?
  8. Game Mechanics Question: Sensor Resolution
  9. Spaceports and refueling stations
  10. Civilian expansion beyond the home system
  11. Unwanted colonists
  12. C# Trade Goods
  13. Dumb question - New game setup: no NPR
  14. State of diplomacy and Espionage
  15. Exceeding Deployment Time
  16. Is it possible to transfer maintenance supplies between two ships in a fleet
  17. Stuck on 5second turns
  18. Does the player "compete" with Civilians?
  19. Tractor beams
  20. Interrupts
  21. UI Question
  22. C# 1.6.3 Captured ship and alien life pods
  23. How to assign targets in C#
  24. Can’t transport (automine)
  25. Refiting ship
  26. Carrier operations
  27. PSA: You can move multiple ships in the naval organizations window
  28. Drones
  29. Tutorial C# Aurora
  30. Rules question
  31. Mine Failure
  32. Ordnance stockpile
  33. Quick Engine Power Conversions
  34. Abandoning overhaul while away from a planet?
  35. CIWS
  36. Colonization: What to Prioritize, When to Start, Build order?
  37. Officer Retirement
  38. Must read AAR for a newbie
  39. Ship Building Lore question
  40. Industrial Zones and Sectors
  41. Newbie questions detected!
  42. System detection and tiny AMM questions
  43. Multi-faction multi-system game
  44. Beam Fire Control Maximum Range
  45. PD targetting selection comments
  46. Time bubble button
  47. So I met my first NPR...
  48. Multiple NPRs generated in one system?
  49. Data/research for 1870 start
  50. Carrier Operations Tutorial