View full version: The Academy
  1. Explaining Aurora
  2. Task Force Training
  3. Yet another new player questions thread...
  4. Questions of the not quite capable.
  5. what is a minimum effective energy weapon PD set up
  6. Aurora Tech Manual
  7. Missile problem
  8. "failed to load mass driver"
  9. Usage of a sniper doctrine
  10. I need some help with ship designs
  11. silly exploit
  12. System Map Confusion. White Numbered Dots?
  13. ECCM and ECM, normal vs compact vs small craft
  14. Some error messages
  15. Multiple active sensors
  16. User Interface (UI) questions
  17. Create New class and ship name
  18. Do starting NPRs use the research points given at the start?
  19. ruins, "hostile robotic soldiers", and espionage
  20. Logistics, logistics, logistics....
  21. Source of new system maps?
  22. Removing starting NPRs?
  23. Boarding actions and GU strength
  24. Database size question
  25. Precursors and expendable stuff
  26. A few noobish questions: Asteroid mining, colonisation, training, Mass Drivers
  27. [Spoiler?] 2 (possible) bugs regarding ruins and enemies.
  28. Using MIRV as anti-missiles?
  29. "Contact Sharing" in TGs
  30. gravity range, size of planet, avilable colonies
  31. Various Questions
  32. Exact formula for ship size vs construction rate?
  33. Stubborn Minelayer
  34. Missile Active Sensors
  35. Boarding + Ground Combat Questions
  36. I need more captains captain! I don't have the captains!
  37. TGs stopping
  38. Question about generated NPRs and initial NPRs
  39. How often do you meet non-technological NPRs?
  40. Passive-Active Sensors. Also adding officers.
  41. New Player Questions
  42. Just discovered this game -Wow!!!!
  43. Titan base temp
  44. Troop transport and drop module.
  45. Beginning missiles.
  46. Orbital bombardment
  47. ruin frequency?
  48. Tutorial, Part 2 - Technology
  49. Spaceports: JUST loading time?
  50. What difficulty setting do you use?