View full version: The Academy
  1. carriers in carriers
  2. forum text colours
  3. Civilian companies not moving genetically modified colonists?
  4. Questions on shields
  5. Federal News Network
  6. Base species characteristics?
  7. Recon Drones & Missiles v Fighters.
  8. FAC question
  9. Are grade points this powerful?
  10. Question about fuel rigs
  11. Fleet training
  12. maintenance / overhaul not working on sattelites
  13. Why won't my garrison unit garrison?
  14. Fighters ran out of fuel
  15. Changes In 5.20
  16. Civilian shipping
  17. jumpgate construction modules
  18. Question about multi-stage missiles
  19. What does damage control use?
  20. free gifts between player races, not player-controlled
  21. reloading and refueling from carrier question
  22. Erm.. Help? (groundforces and colony vanished mysteriously)
  23. Armoured Fuel Bunkers, anyone have a use for um?
  24. Can someone tell me...
  25. Discrepancy when transferring scientist to other race
  26. conflicting intellicgence
  27. Is there any way to remove a colony from a location?
  28. Fighter Orders
  29. Are these a pair of decent PDC?
  30. New warhead researched, must I design new missiles?
  31. Some questions on Gauss cannons
  32. How to establish full communications
  33. Do jumpgates require minerals to build?
  34. Need a full missile explination
  35. activate transponder
  36. Some questions on PDCs
  37. Why does an active scanner have a passive component?
  38. Survey vessels and passive sensors
  39. Problem building fighters
  40. Luxury liners don't need cargo handling?
  41. No Sorium in gas giants
  42. question about geosurvey team
  43. Fighter Crews...
  44. What do these things do?
  45. Racial Training Level
  46. Salvager?
  47. Loading ordnances
  48. New player with some questions
  49. Some questions
  50. A small but annoying problem