View full version: The Academy
  1. changing new task group locations ?
  2. Can I salvage wrecks in sort-of-friendly systems?
  3. Newbie with questions
  4. Fuel harvester base crew morale
  5. Hull clutter
  6. Various newbie questions
  7. Civvy Engine manufacture and design
  8. What are the ongoing costs of ships?
  9. Moving fuel
  10. Designing Turrets with Reduced Size Lasers
  11. Trading Resources Across Jump Gates
  12. Tractor device?
  13. Red/Green jump gates? Also, how to escort civilian jump ships?
  14. Is there a way to scrap/recycle old ordnance?
  15. Help!
  16. Bugged game. Unclear on severity. Should I start over?
  17. Building an Interstellar Empire
  18. Question regarding jump capable fighters
  19. Help with designing a fighter
  20. Basic Ship Design
  21. Prerequisite techs for Genome Sequence: Base Gravity?
  22. Reserve Level
  23. Conquered and alien pop. Now what?
  24. Scientist Shortage
  25. Civilian shipping information toggle?
  26. Transfering survivors/prisoners
  27. Refueling
  28. Civilian fuel harvesters
  29. Power Requirements
  30. How do I build a commercial freighter?
  31. Getting the game to run question
  32. Hidden Jump Point
  33. Ordnance, ordnance, ordnance...
  34. What are railguns good for?
  35. Lazy geologists?
  36. What's the deal with these aliens?
  37. Sol system minerals - v6.00
  38. PD missile inefficiency
  39. Questions related to mechanics
  40. How to launch geo-survey missile from PDC at a planet?
  41. Class Names issue.
  42. Some problems with Aurora after using resize enable
  43. Aurora succession game
  44. Engine Power and speed
  45. Ship not completing?
  46. Managing shipyards
  47. Having a pickle with separation ranges and geo-sensors
  48. A few questions
  49. Escaping a duranium crunch
  50. global geological info question