View full version: The Academy
  1. Repulsion's Copious Pile of Questions
  2. Leader & Start up questions
  3. Quick Question
  4. Misc Noobs Questions
  5. Troop unit sizes
  6. Using Hyperdrive
  7. Energy weapons tracking speed while unturreted at 0k km/s?
  8. Promotion Value of Medals
  9. Scraping PDC
  10. General Pointers for Beam Turrets
  11. Making my game more challenging
  12. geology teams
  13. Keeping Distance?
  14. Magenta ring on a system with a full grav survey / no unexplored points
  15. Beam-Armed Mines
  16. 2 questions
  17. is it possible to increase precursor spawn?
  18. Tractor Beams and Ships out of fuel
  19. About Mineral Shortages and About Sorium Harvesters
  20. Confusion About Active Sensors
  21. Auto Fire
  22. Totally lost on colonization...
  23. Shields vs. Armor
  24. How long does it take for mining complexes to move?
  25. Use of Industry
  26. follow superior formations
  27. Forcing AI to play fair?
  28. Ghost Ground Unit
  29. Easiest way to transport minerals between systems?
  30. Galactic Map and some questions
  31. Fighters in combat.
  32. Deleting Commercial Ships
  33. supply ship eating supplies
  34. Encountering Alien species
  35. Stockpiled parts...
  36. Mining ships and simplifying resource harvesting
  37. NPC Missile launch interaction
  38. Am I just really lucky or what..? (Geological Teams)
  39. Friendly ( or otherwise ) NPR Ship designs
  40. Weird task force training behavior...
  41. New player question
  42. A few questions
  43. Working around the ship build rate bug
  44. On ruins and infrastructure
  45. Sound of turn end
  46. Changing a task group to another task force
  47. Recommendations for Early Game Ship Design.
  48. Maintenance, scrapping and various shortages
  49. Laser never firing?
  50. How many troop transport units are required to move enginer brigades?